Matt Sainsbury


1527 games reviewed
73.7 average score
80 median score
59.9% of games recommended
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Basically, Xuan-Yuan Sword: The Gate of Firmament, is an older game and suffers from a poor localisation, but there’s a heart and soul in it that is so earnest and honest that it’s very easy to forgive the game its transgressions. Whether it’s the mixing of fantasy, spiritual philosophy and some of the most ancient recorded history, or the engaging combat system and stunning art direction it’s easy to get lost in this adventure, and full credit to EastAsiaSoft for giving us a second chance to play it.

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Dec 14, 2024

The long-and-short of Fairy Tail 2 is that it’s a perfectly competent JRPG by one of the true specialists of the genre. It’s not going to be remembered as Gust’s finest work, and is more of a play-and-forget experience. This is a year that has given us everything from Final Fantasy VII Rebirth to Metaphor, a mind-blowingly good remake of Romancing SaGa 2 and, arguably, the finest Yakuza game yet with Like A Dragon: Infinite Wealth. In comparison to all of that Fairy Tail’s by-the-numbers approach will seem routine. But it’s also got all the hallmarks we come to expect from Gust – this is comfort food gaming for JRPG enthusiasts, using strong material well. Sometimes, that’s all you need.

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For my mind, though, aside from difficulties in trying to make a mouse-only interface from yesteryear work with a modern controller layout, this is the finest simulator available on the Nintendo Switch.

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Dec 9, 2024

No video game about collecting dresses is worth more than it would cost to buy the actual dresses in the real world.

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Dec 6, 2024

IronFall Invasion never needed to leave the 3DS. It was bad enough there thanks to its totally worthless storytelling and generic, bland gameplay. With the Switch it doesn’t even have the distinction of being one of the more technically impressive tech demos on the console. It truly has nothing going for it.

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It’s hard to shake the feeling that Fantasian was a project designed to give several legends of the JRPG genre closure. By revising their great classic and both modernising and paying homage to it in equal measures, they can look back at their careers with the satisfaction of having completed a full journey of their own. For people that clearly love storytelling so much it’s hard to imagine a better way to finish up.

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Nov 25, 2024

Farming Simulator remains an excellent experience. It’s educational, in that you’ll walk away with it with an appreciation for what farmers go through so you can eat.

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Nov 22, 2024

The Devil’s Whisper is so niche that as far as I can tell I’m the first one that’s reviewed it, anywhere. Including user reviews on Steam. It’s a pity that it’s going to fly under the radar like that, because it’s a fun blend of a homage to B-horror movies with its own unique identity. It is also clearly a work that the developers cared about a lot, given the effort that went into designing the narrative and the voice acting. I do think the art has let it down and made it difficult to convert people on the Steam page into buyers, but I recommend looking past that, because this is a decent VN worth your time.

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Nov 20, 2024

To be frank, here, I don’t think enough was done to make Planet Coaster 2 enough of a sequel. Adding water parks and slides, and more rides in general, were all perfectly rational ways to expand on the Planet Coaster experience, but we’re in an era now where DLC is getting Game of the Year nominations, and I do think that this feels more like a massive DLC drop at 50% of the price of a base game than a new, full-priced game.

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Goblin Slayer is a perfectly adequate tactics JRPG that people who have nostalgia for the genre back on the PlayStation will have a particular fondness for. Mileage may be slightly better for the fans of the anime, but even then I think the big problem this game has is that it’s very superficial and shows very little interest in making any kind of statement or point. In other words, it plays exactly like an ‘anime tie-in’ game, and nothing more or less than that.

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To fully appreciate it you’ve got to be comfortable with glacial pacing and an earnest attempt to take something that looks like it should be fanservicey and give you something to think about instead. Calibrate your expectations just right and SINce Memories: Off the Starry Sky may just surprise you.

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Dragon Quest III was a pioneer and was very far ahead of its time. The first Final Fantasy had only been released shortly before this game, yet in terms of storytelling, worldbuilding, and themes, Dragon Quest III was much more sophisticated than Square’s inaugural title. The HD-2D engine is just the cherry on top. Thanks to that, this is one of the best retro remakes I’ve ever played.

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Nov 14, 2024

If you’re looking, specifically, for a game of Tetris to play then Tetris Forever is probably not the game for you. As certain negative reviews from the gamers have also noted there’s no online multiplayer or leaderboards, which for score attack games is a pretty big issue.

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Nov 12, 2024

I guess now we need to hope and pray that SEGA, firstly, is rewarded with enough unit sales and, secondly, isn’t put off by the relatively muted response this port got. Yakuza Kiwami is an excellent game, and if this is the start of the entire series making its way to the Switch 2 then it’s still worth having it on the device in the interest of completion. It’s a solid 5-star game that unfortunately is just a bit too much for the Switch to do full justice to.

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So, yeah, sure. Dragon Age: The Veilguard is an objectively well-made product that is perfectly playable and it’s both empowering and entertaining. But it’s also nothing more than a product, finely tuned for passive consumption, right off the content mill.

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Nov 4, 2024

To finish with a comparison: A game like Light de Deux highlights what can be achieved when an indie developer properly scopes out their resourcing limitations and works within that. No AI, no case of scope overwhelming the capabilities of the developer. It was a smaller-scale game, but a complete, lovely little thing to actually experience. Lovecraft wrote many smaller-scoped stories and the developers of Innsmouth 22 could have retold. It might have been a better idea for them to work towards Innsmouth 22 over a period of time after first starting with some smaller efforts that would get their creative processes, art assets, and cash flow working first. Sadly first impressions count, and no matter how intriguing the game project, if this developer makes a second I’m going to be much more wary about giving it my time.

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Oct 30, 2024

Ys and I will never be best friends. I love storytelling in my RPGs, and Ys is quite firmly committed to making me press buttons instead. More than ten games into the series and I still wish the developers did something, anything, to make Adol interesting enough to be a frontman that has more entries now than most of the absolute greats of fantasy literature. He’s no Thomas Covenant or Pug, that’s for sure. Still, despite this dispute between myself and the series, I can appreciate what so many others live and why this has become such a cult favourite over so many iterations. No other JRPG property does extreme-paced action as well as Ys, and with Ys X, that quality is supported with a sense of wonder and adventure in the exploration that makes it very difficult to put down.

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Oct 29, 2024

I don’t usually like marking a game down for bugs, because when the patches come in the review becomes dated. However, Wildermyth really is a bad example of bugs letting the experience down to the point that the game, as wonderful and moreish as it is, is difficult to recommend right now. Add a point to this score in a few months when, in theory, the worst of its crippling bugs have been patched out, and then settle in for the perfect tabletop RPG experience when you haven’t got friends around to play a real session of Dungeons & Dragons with you.

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Oct 28, 2024

There are 80 tracks to painstakingly unlock in I*CHU, and by the time you have them all, you’ll also have a team of pretty boys who are powerful enough to make hard mode for these tracks playable. At that point, it’s finally a full-scale rhythm game, and indeed more generous with the content than many of the others on the Switch. Unfortunately, it really needed to be redesigned to remove all the mobile game elements from it and leave players with a simple, straightforward, but enjoyable rhythm game. That core heartbeat of I*CHU is a lot of fun and very worthwhile, but it’s let down by an annoying gacha system being kept over from the mobile original (despite no longer costing players anything) and an infuriating series of visual novel “minis” that you need to spend hours in to unlock all the music.

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Oct 24, 2024

I do wish there was more to Light de Deux, not because it feels incomplete but simply because there really could have been greater ambition behind it. We’re talking about a rare game with dance as the central theme. There was the opportunity there for the developer to really come out with something that had something big to say. Of course, it would also be unfair of me to criticise the game for it, given that we are talking about an independent developer weaving magic out of fumes. Games cost money to make and if you make the most of what you can resouce. In that context, the developer definitely punched above their weight with what they’ve delivered here. I hope that Light de Deux is a success and perhaps, down the track, if they get to the point where they have more resources, they can come back to Susanna and Mark and give us a more fully fleshed-out story about the relationship and experience of being a ballet dancer.

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