It’s flight sim developed by people who clearly love the genre, and want to give players a hearty challenge and a way to show off their skills. There are a few features missing from the Switch version which other platforms do better, so it’s best to ask yourself how important the benefits of the Switch's portability will be to your enjoyment of this game.
This isn’t a game which cracks easy jokes about weed culture; it doesn’t underestimate the finesse involved in the craft; but it also doesn’t shy away from criticising the shadier aspects of the industry either. It’s a truly fascinating look into a mythologised trade, and it’ll be a test for the most seasoned of tycoon fans.
If it takes some JRPG or dungeon crawling mechanics to help broaden the appeal of the kind of storytelling experience that Danganronpa champions, then so be it. Zanki Zero isn't really "new"; underneath the dungeon crawler window dressing it's too similar to its predecessors thematically to stand out as a bold new statement.
It squanders a potentially interesting Tolkien-ish Fantasy vs. B-Movie Alien plot, and barely gets its skinner-box-gameplay-loop out the door. I could only recommend this game if you’re looking for something to fidget your fingers with – but aside from that, nearly anything else on the Switch would be a better choice.
It's a fairly by-the-numbers dungeon crawl that borrows the Steampunk aesthetic, and offers some genuinely clever twists, as far as combat goes. There aren't too many dungeon crawlers on the Switch, and even within that category Vaporum is flat enough that it doesn't come out on top, but it's a pleasurable way to bust a few hours on a weekend nonetheless.
It's rare that I find a game so completely inspiring that it continues to consume my thoughts beyond the game, and encourages me to learn something new. I've always had an interest in Chinese history and artistic tradition. I've always had an interest in poetry. I've never had an excuse to delve into Chinese poetry and the history of its poets before Lyrica. And I'm so thankful that Lyrica has given me the reminder and excuse to do so.
The World Next Door isn't perfect, but is shows that Viz is - for now, at least - willing to take on a project that's a little different and oddball. Colourful, creative, and generally well designed, it's worth forgiving this particular title its teen B-tier narrative tropes.
Games like Yoshi's Crafted World always get overlooked and quickly forgotten - they're not explosive enough, the graphics aren't realistic, and you can't make memes about how it's "destroying" you. But, this game is the perfect foil for all those other titles being produced, and while it's a different manifestation of quality, it's every bit the standard of any expensive, open-world blockbuster out there.
The bright, charming, and community-focused story, in a world without a great evil or catastrophe to reveal the ugliness of humanity, means that Nelke, like every other Atelier title, is the perfect foil to the unrelenting angst and anger of so many other games out there.