Dragon ball Z: Kakarot is a game that has been crafted with a lot of care by Bandai Namco and CyberConnect2. It's the gift that keeps giving, after playing 10-12 hours of the game and still hadn't made it to Namek I was happy with the depth this game has to offer.
Dead or School exceeds in delivering a fast pace hack and slash adventure that will keep players engrossed. There's enough extra content away from the main story to keep perfectionist playing till they completed 100% of the game. The weapon customisation and Skill tree is enough to keep players wanting to revisit levels and try out different combinations. However Dead or School does suffer from repetitive and dull enemies, even when attacking in hordes they don't prove much of a threat.
My Hero One's Justice 2 is a fun fighter with added depth from the huge single player, loads of improvements form its predecessor. The huge roster alone is enough here to justify this sequel and with DLC on the way there's loads more value for players. Although I enjoyed all the single players campaigns, there are a few little tweaks that can make this into a competitive fighter.
Arc System Works has stayed true to its creative identity bringing an action packed fighter with stunning graphics, hopefully we see them bring more franchises to the genre. And while the game does suffer from a dull RPG mode, which does well to introduce newcomers to the series but lacks depth, difficulty and becomes repetitive way too quickly. The gaming system may be different from the norm, not what fighting may gamers may have been expecting, but they will definitely want to master this system as with the DLC and exposure it's getting, Granblue Fantasy Versus is set to become a household name very soon.
One Piece: Pirate Warriors 4 is a huge game that allows players to relive iconic battles like never before, playing as one of the 40 plus characters. There's so much for fans and newcomers to enjoy but nothing new or special to stop the game becoming monotonous after a while. Also the same problems that I feel have plagued musou games still exist, disappointing camera control which isn't awful but can make boss battles a pain at times. The difference in difficulty between bosses and grunts is like Heaven and Earth. They are pretty much useless and wait to be killed, they just need to put up a fight.
Ys: Memories of Celceta is certainly a mixed bag whilst it doesn't really bring anything new to JPRGs, but then again it doesn't have to. Years after its initial release the accessible combat system and enthralling battles make this still a hard one to put down. Nihon Falcom should have really taken advantage of PS4 performance power to give the fans a visually pleasing game. However players should look past it’s failings as there is so much depth to be discovered, making Ys: Memories of Celceta a must have for any action JRPG lover especially if you’re new to the series.