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What’s here is familiar, yes, but the addition of co-op and some seriously memorable set pieces primed to send a chill down the spine mostly makes up for it. When taken as a whole, it’s hard to deny that these little nightmares have started to grow up (if only ever so slightly).
Mario Tennis Fever feels a bit misguided, most obviously made apparent by a short Adventure mode that barely gets going. Mario Tennis Fever isn’t quite an ace then, but it’s still a long shot away from being a double fault.
It’s definitely a shame that the Dark Ties portion of this package never reaches its full potential, yet this is more than made up for by Yakuza Kiwami 3’s absolutely gorgeous take on Okinawa and the new-and-improved ways you’re able to interact with it. As far as beatdown-led holidays in the sun go, Yakuza Kiwami 3 serves as RGG Studio’s best reimagining yet.
Sure, this may ultimately come at the cost of ever being considered truly definitive due to its more streamlined approach, but this is still the same journey and characters series veterans previously fell in love with, made easier for newcomers to enjoy thanks to a revised battle system and less tedious approach to exploration. Topped off by a wonderful art style that brings a fresh perspective to classic events, and Reimagned can comfortably make a case for being the best Dragon Quest remake yet. That’s certainly true in my case.
Combine this with some incredibly tight platforming and combat, and MIO: Memories in Orbit earns its place in the pantheon of worthwhile Metroidvania jaunts. As such, it’s a small-scale sci-fi odyssey I won’t soon forget.
The actual act of playing through iconic events like Arnie’s bar brawl, the T-1000’s helicopter chase, and others hasn’t been made all that intriguing. A fact that also isn’t helped by how most are over all too quickly. Ultimately, it makes for a fun hit of 1990s nostalgia every long-time Terminator 2 will enjoy getting to chew on. As for whether this always makes for the best game, though? Negative.
It all amounts to what is easily the most mystifying and mixed of Samus Aran’s first-person outings yet. But there’s still some joy to be found in slowly peeling back the layers of an ever-expanding world, regardless of how disjointed it ends up being.
Tribute Games has given Cosmic Invasion the same degree of love, attention-to-detail, and variety as it did TMNT: Shredder’s Revenge, resulting in a 90s-inspired brawler that feels undeniably modern while evoking the magic of arcade classics. Excelsior!
This is the kind of family-friendly kart racer only Nintendo – and more specifically, Sakurai – could make.
This, combined with a fun but unnecessary chapter and some technical hitches on Switch 2, hold back Titans of the Tide from being the Nickelodeon icon’s best outing yet. That said, if you’re a SpongeBob veteran or someone just seeking a fun adventure for the family, there are times when Titans of the Tide is primed to make a splash.
There are tracks in this that will stay with me for a very long time. All of which pair with astounding visuals that sees Lumines Arise primed to entrance and delight, firmly giving one of the best puzzle games ever the transformative makeover it deserves.
Murdering millions of Moblins is simply a cathartic sensation you won’t get in any other Zelda game. Is it mindless? Yes. But still wholeheartedly satisfying.
Overall, FM26 has impressed me but frustrated me just as much. We've finally got an improved match engine, women's football, and my favourite addition, the new in and out of possession tactic set-up, but I can't shake this feeling that too many changes have been made to the UI. For a game where you spend a lot of time in the menus, I feel that a lot of unnecessary and frustrating changes were made, that's left me finding it difficult to navigate my way around the game. When comparing it to FM24, improvements have been made, but there are also a few factors I've not enjoyed. So, all in all, FM26 is a fine addition to the Football Manager series, but it's far from groundbreaking.
While the greedy fan in me pines for the franchise’s later PS2 era to receive similar treatment in future (please give us that Shaolin Monks remaster, Ed), Legacy Kollection excels in paying admirable respect to its namesake, the legacy of Mortal Kombat, with a varied and exhaustive mixture of titles.
If you’re sick of merely hearing about how great and influential this JRPG trilogy is and want to find out for yourself, Dragon Quest 1 and 2 HD-2D Remake is the perfect way to do so.
Which side you serve and how you choose to do it make for a fun, planet-hopping ride, which, when combined with improved gunplay and notable small stories, renders The Outer Worlds 2 a worthwhile RPG adventure.
Part of the fun in realising why Double Fine’s latest is so special is due to the sheer element of surprise, where you slowly start to work out what style of game it is you’re actually playing. For the most part, Keeper is an amazing puzzle-fuelled adventure with a simple yet heartfelt story to tell, and it pulls out all the stops doing so. In every sense, Keeper is an artistic achievement.
Open-world RPGs that let you roleplay as a modern vampire don’t come around every day, and Bloodlines 2 is a pretty good, if somewhat unspectacular, attempt.
Those are big boots to fill. And while Absolum might not quite reach the godly level of Supergiant’s roguelite classic, it’s attempted stab at coming incredibly close is both deadly and effective.
For all its new flourishes Yooka-Replaylee continues to feel like a game just a touch out of time, true, yet this is largely easy to forgive thanks to how much easier to appreciate this unabashedly slavish 3D platforming throwback it now is. Don’t go in expecting an entirely different experience, but one revamped mostly for the better.