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From a purely driving experience standpoint, if you're looking for a new sim racing title to dive into, I couldn't recommend Le Mans Ultimate more, and it's certainly worth that outlay. But if you're expecting a complete package, it might be worth waiting for the next few updates before committing.
Ultimately, The Old Country fails to make the most of its world’s uniqueness, as evidenced any time you must leave your vehicle to interact with it.
The result is a near-perfect concoction that makes roleplaying a ninja not only something to be enjoyed in the moment, but also something not afraid to test these skills by offering up a decent challenge.
It’s a shame Unfinished Business doesn’t improve upon the original Rogue City in terms of polish, then, but it’s easy to forgive thanks to the same blood-soaked action being further enhanced by having new enemies to fight and new ways to do it.
Death Stranding 2: On the Beach, at least judging by its first 25 hours, isn’t some grand reinvention of what made the original game so beloved and divisive then. It is, however, an equally as plodding yet enthralling story about the importance of connection – and the beautiful monotony required to make this happen.
If you’re seeking answers, this brief follow-up adventure is well worth a dip. Just don’t expect them to be the exact ones you went in seeking.
However, thanks to improved visuals and framerate that do real justice to the franchise’s futuristic inclinations, the new hyper jump ability, and the surprisingly flexible fusion mechanic, racing through stylish circuits at a fast pace has been given additional depth and dimensions.
Survival Kids won’t win any awards for being the prettiest or flashiest game exclusive to the Nintendo Switch 2 at launch, but it largely succeeds in its goal to offer younger audiences a charming and wholesome family-friendly adventure where working together conquers all.
I came away from my Shinobi: Art of Vengeance demo impressed by just how much Lizardcube’s take is less iteration and more evolution. Similar to its work on Streets of Rage 4, the studio has taken the core of what made the original games great and build upon this solid foundation for an all-new generation using an expressive art style, flexible combat, and some supremely tight platforming.
If you loved Elden Ring, you're going to love Elden Ring Nightreign. It's harder, faster and more varied than its predecessor, offering a truly unique gameplay experience that no one really asked for, but it's one that Elden Ring players deserve.
Overall, F1 25 features a number of improvements compared to F1 24, with improved handling, realism, graphics, gameplay options, and customisation.
can’t say I ever truly invested in Aran’s personal plight, but I very much enjoyed the way he goes about resolving it, all thanks to one of the most unique and thoughtful melee combat systems I’ve experienced in the past few years. Blades of Fire borrows from the past, but when it comes to combat and creativity it also forges its own way forward.
In just under 10 years, id Software has created three very different Doom games, with 2016’s being the most pure, Eternal being the most expanded, and The Dark Ages easily being the most bone-crunchingly heavy metal.
This bigger, better, sillier sequel easily delivers some of the most fun I’ve had in an action-adventure game this year, to the extent that I’ll keep on investigating savage planets for as long as Raccoon Logic continues to develop them.
This is a story of heartbreak and loss, yes, but also the importance of persevering. That’s not a hard thing to want to do when a game looks and plays as wonderfully as this.
Luckily, a thing can be beautiful and undercooked in its design at the same time, and South of Midnight is certainly that. I just wish that, much like the spiritual weaver at the heart of this journey, Compulsion Games spent a bit more time better tying up loose ends.
Atomfall doesn’t get every piece of the survival sandbox puzzle right, but this is easy to forgive due to how much fun it is to scoff down Cornish pasties to regain health, uncover a mysterious sci-fi plot in myriad ways, and craft a needle bomb before lobbing it into a group of cultists. It’s the most quintessentially British open-world I’ve had the pleasure to explore in a video game, possibly ever, and I already can’t wait to go back to peel back even more layers of its environmental onion.
In the end, then, Assassin’s Creed Shadows is still an open-world RPG with an Assassin’s Creed skin placed over the top of it, and likely won’t change the minds of naysayers who aren't on board with what the series has become.
WWE 2K25 isn’t a perfect wrestling game, but it comes pretty darn close. Refinements to zanier match types such as Special Referee – which is now applicable outside of one-on-one bouts – and Backstage Brawl are appreciated, while the inclusion of intergender matches shows a willingness to celebrate both divisions in a way WWE itself seemingly isn’t able to.
Mio and Zoe’s growth really is where much of the focus is given – to the extent that you can guarantee heart strings will be pulled upon a couple times before you roll credits.