Darksiders Genesis feels like the next great step for a series that has, until now, often struggled a bit to find its own identity. What could have been thought of as lesser-than by moving the camera from behind to above has in no way had this effect, with Genesis still doing an excellent job of letting you defeat endless legions of devilish foes as you explore to make your horseman (horsemen, in this instance) better, stronger and more badass. Strife’s ranged attacks would have been enough to solidify Genesis as a rollicking twist on the Darksiders format on its own, but the fact that you’re able to do so also as War with either in solo or with a friend in co-op is the cherry on top.
It’s easy to see how players would prefer the convenience of undertaking Geralt’s journey on the go, either from the very beginning or as someone who missed out on Hearts of Stone or Blood and Wine and are craving a way to jump in right away. Switcher 3 is the ultimate fantasy RPG and the ultimate in convenience.
Ancestors: The Humankind Odyssey is a different kind of survival game, one that's ambition sees it continually ride a fine line between being enthralling and infuriating. To refine 10 million years of human history into roughly 50 or so hours of playtime (providing your clan survives) is a staggering feat, for sure, but some mechanics are so abstract that it'll leave certain players at a loss. Providing you have the patience for it, however, Ancestors can be a rewarding trip throughout human evolution.
Super Mario Odyssey's unabashed sense of whimsy and charm is all too welcome in today's modern video game climate. Whereas other titles feel the need to overbear you with endless things to do, people to kill and towers to climb, Mario's latest globe-trotting adventure is all too happy to keep things simple — and in the most imaginative way possible
Those hankering for a wildly robust and addictive competitive experience should absolutely take a dip into the neon-drenched waters of Splatoon 2. More so than Mario Kart 8, it offers a level of customisation, depth, and sheer fun that is rarely found anywhere else.
In a world plagued by stripped-back indie experiences grasping to evoke an element of nostalgia, I can at least praise I and Me for attempting something wholly original for the puzzle/platforming genre. But what could have been a mighty stride forward disappointingly feels more like a half step.