Robin Valentine
This wonderfully clever strategy roguelike demands your best, and it deserves to get it.
Remedy's boldest experiment yet is a beautiful storm of surreal storytelling and genuinely frightening survival horror.
Innovative puzzle design and truly astonishing visual trickery make this puzzle game a must-play-even if it doesn't quite have the space to make the most of its best ideas.
A perfect balance of accessibility and strategic depth, elevated by charming visuals and buckets of personality.
Sharp and compelling strategy that expands on the first game with a clever new progression system, but at over twice the length it's in danger of outstaying its welcome.
An enthralling horror mystery that, outside of its relatively short length, doesn't seem to have suffered at all from the difficult circumstances of its development.
Gorgeous and endearing, Rift Apart is a supremely likable adventure and a solid port-but at this price, it's hard to recommend over more substantial experiences.
An awkward story doesn't hold Capes back from being one of the best turn-based strategy games of recent years.
This Netflix tie-in is an awkward adaptation, but a surprisingly smart strategy game.
Demanding but excellent combat and gorgeous visuals sit awkwardly in a half-baked roguelike structure.
Personality, creativity, and co-op multiplayer elevate this Hades-like beyond its rough edges.
There's the skeleton of a good Mortal Kombat here, but it's lacking in meat. Low on personality and half-baked in its attempt to reboot the story, it feels fated to be remembered as the least interesting of the modern MK games.
Relaxing and brisk, but lacking in the substance needed to please genre fans and live up to the SteamWorld name.
Fans of Warhammer 40,000 will be delighted by the spectacle and authenticity-but ultimately disappointed by messy action and unengaging multiplayer.
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
Toothless writing, old-fashioned open world design, and ropey port work undermine what should be a thrilling cinematic adventure.