Beatrice Vogt
I had a lot of fun researching for the next big thing in Mars Horizon, but a lot less due to all the technical issues with the PS4 version.
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Sakuna is a game you shouldn't play because of its story but you should play it because of the freedom it gives you. Some elements are repetitive but I can choose on my own what to do on the beautiful island.
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I love Orwell's story and see good components in the game, but I think a few more months of work would have been needed to let this game really shine.
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I never expected a simulation like this to be so relaxing - especially because I didn't really get the resource management. I liked the mission to make Mars a planet we could live on.
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Abzû has a deep story that couldn't quite catch me.
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I still don't know exactly WHAT I played but I know that it was a unique experience. Play Genesis Noir when you really have time for it.
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Story of Seasons: Pionners of Olive Town is a nice game with rough edges. It's well tailored for younger players or gamers new to the genre.
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It Takes Two is a great coop experience which makes you think about what to do without being too complex.
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Cozy Grove is a nice and relaxing game - the only downside on Switch are the technical issues.
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Eastshade seems nice and relaxing at first glance. However, it only manages to be a bleak memory for me - because its world turns out to be surprisingly and disappointingly flat.
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Deiland Pocket Planet Edition is a sweet and relaxing game. It doesn't motivate too long though as there's really not that much to do on the pocket planet.
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I really wish New Pokémon Snap was a bit more and that I could roam those worlds freely. That graphics were better. However, it's one of the most innovative experiences that I've played so far this year.
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Emily is Away <3 is an interactive YA novel with all the ups and downs of youth. It's a realistic approach - and a very creative one.
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Shin Megami Tensei III Nocturne HD Remaster is perfect for nostalgists looking for an old-school game with hard game mechanics. It has a cofusing story though and apart from the great combat system, there wasn't much to impress me.
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Before We Leave is game that doesn't really let me recognize a goal in it. There isn't really something useful to do after the tutorial. It's a pity that it couldn't catch me more.
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The Longest Road on Earth is a meditative experience that you need to accept. If you're looking for a game about enjoying the moment and extend your awareness, The Longest Road on Earth is for you.
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It really took a bit of time for me to like DC Super Hero Girls: Teen Power. But now I do and don't only feel like a super hero but also like a detective who has a whole city to explore.
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At first, I didn't think that Wildermyth was a game for me. But after one round of "just checking in" that ended in a session several hours long, I knew that this was a great tactical experience.
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I'm happy that it was worth waiting for Cris Tales: It's a wonderful game that shows me the consequences of my decisions immediately. I love that with Cris Tales, as well as the tactical combat that allows me a lot of freedom.
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Samurai Warriors 5 is just as confusing as the Sengoku period itself - there are some negative feelings around it but I still had a lot of fun with it.
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