Onur Kaya
A comeback that builds upon the already solidified Ninja Gaiden gameplay with complementary mechanics - and if it hadn’t done Ryu Hayabusa an injustice, it could’ve been hailed as a true classic.
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A masterpiece - but one that can wear you down (sometimes for no reason at all).
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A sequel that makes you forget its narrative shortcomings with its addictive gameplay - yet those very flaws keep it from finding as special a place in your heart as the first one did.
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Snake Eater, in its time travel 20 years into the future, hasn’t fully managed to preserve its masterpiece status in every sense, but it has succeeded in remaining a truly one-of-a-kind experience.
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Overture is a DLC that maintains Lies of P’s exceptionally high quality standards without missing a beat, both in terms of design and technical performance. And it doesn’t stop there - because it also knows exactly how to tug at the heartstrings, it delivers yet another unforgettable adventure in Krat.
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A genuine science fiction work that, even if it slightly sidelines gameplay to stay true to its original concept, manages to captivate players with its strong emotional core
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Nightreign is a mediocre experience that I can only recommend to groups of friends who are hardcore Elden Ring fans looking for something to play together.
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While offering a much freer and more exaggerated power fantasy compared to DOOM Eternal, it also does a great job of setting itself apart from it.
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A port of a cult-classic with few issues or concerns, other than delivering low performance considering it's a game from the previous generation.
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It’s got tons of style, but doesn’t really know how to turn that style into something that feels uniquely its own when you play it - still, it’s got heart.
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Eurojank, but the very best kind; a grand adventure polished to shine, earning your affection without pandering to the player.
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If GSC had waited a little longer to release the game, the anomaly would not be so abundant. You may want to wait for a few more patches for much better experience.
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An extremely strong comeback from the series that hit rock bottom with MW3 last year.
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A frighteningly enjoyable fast-forward button that you can use in real life.
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A Soulslike that flows like water, ends too fast, and is erased from the memory as soon as it ends.
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A PC version that's even better and smoother than Forbidden West's...
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Next gen graphics and presentation is now among us, next gen game design on the other hand, will be running late.
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Nixxes has come up with a quality, smooth flowing port that will make you forget the stumbles of Rift Apart.
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Getting used to its well thought out progression systems might take a little too long due to its user interface but once you do it, it’s hard to stop playing Pacific Drive.
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It's a game with a lot of potential with a tremendously enjoyable gameplay and some nice promises for the future, but has little content. It is definitely not as big a disaster as people say.
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