Ian Birnbaum
- Arma 3
- The Elder Scrolls V: Skryim
- Kerbal Space Program
A punishing take on the Rogue-inspired genre, Bedlam is weird and colorful and stressful.
A limp story and weak jokes are worth putting up with for Victor Vran's great combat system.
Overstuffed and underdeveloped, Kyn is a buggy RPG with good combat, but without a great story or engaging character progression.
A wonderful art style and interesting setting can't make Traverser's shallow puzzles and exasperating stealth sequences acceptable.
A leaner, smarter take on Magicka's fascinating combat system, Magicka 2 is the co-op adventure you've been waiting for.
A great combat system is restrained by thoughtless multiplayer mode design.
Some issues keep it from being a stand-alone great, but fans longing for a reboot of Dungeon Keeper could do a lot worse than this clever, enjoyable dungeon manager.
Etherium is never aggressively terrible, but there's nothing to recommend it over other, more interesting RTS games.
There's a lot to parse, but understanding the nuances of Frozen Cortex reveals a deep strategic experience that stands shoulder-to-shoulder with Frozen Synapse.
Two very similar factions dull its edge, but Grey Goo's old-school take on strategy still makes it one of the most interesting new RTS games in years.
A shot of adrenaline for the year-old game, these new armies bring the best parts of Company of Heroes into the upgraded Company of Heroes 2 world.
With deep strategic systems, omnipresent dread, and clean turn-based combat, Xenonauts is a triumph of rebooted game design.
An intricately detailed RTS, Men of War: Assault Squad 2 is packed with features and refuses to tell you how to use them.
Strider is a liberating, free-form action platformer studded with frustrating callbacks to an arcade era better left behind.