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Frozen Cortex

Mode 7 Games
Feb 19, 2015 - PC
Strong

OpenCritic Rating

75

Top Critic Average

57%

Critics Recommend

Eurogamer
Recommended
IGN
8.1 / 10
PC Gamer
87 / 100
GameSpot
7 / 10
Destructoid
7 / 10
PCGamesN
8 / 10
Cubed3
6 / 10
Rock, Paper, Shotgun
Unscored
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Frozen Cortex Media

Frozen Cortex: Out Thursday 19th Feburary thumbnail

Frozen Cortex: Out Thursday 19th Feburary

Frozen Cortex Screenshot 1


Critic Reviews for Frozen Cortex

Speaking of replays, occasionally, on a very long pass, the ball will just freeze in the air, immobile as one turn ends and another begins. It's beautiful: so much attention focused on something so seemingly trivial. The ball hangs in space, while everyone on the ground rushes to switch up their plans to take into account where it's going to land. Adaptation, anticipation, creativity: this is what strategy is all about - and this is a game that really gets it.

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IGN

8.1 / 10.0
IGN

Frozen Cortex is a great tactical turn-based sport that only really fumbles off the field.

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There's a lot to parse, but understanding the nuances of Frozen Cortex reveals a deep strategic experience that stands shoulder-to-shoulder with Frozen Synapse.

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GameSpot

Nick Capozzoli
7 / 10
GameSpot

Frozen Cortex has developed an entertainingly simple, scalable future sport.

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At times it can feel a bit helpless, as certain situations become unwinnable, but generally that boils down to the fault of the player earlier in the match. Frozen Cortex is a great competitive game to play either in short spurts or in longer sessions thanks to its turn-based playstyle, and has a very low barrier to entry for players.

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Frozen Cortex deserves a place in your inbox and your heart: while its stark simplicity might feel cold or even cruel at first, Mode 7 have in fact boiled the Synapse formula down to something perhaps more beautiful, burning away its impurities to leave hard diamond.

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Frozen Cortex provides that, but only with custom modes, which require patience to create and are less viable for multiplayer. As it stands, it's a one-note game whose one note is fairly enjoyable, at least for a little while.

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Everything is stripped away, leaving two coaches to duke it out over a weird looking ball. It's how robots would design a sport if, you know, they actually liked sport. Just the bare essentials, all purity and rawness with simple rules, simple tools and a clear objective. It's a game that, at a glance, you know how to play. And you should probably go and do that.

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