The Textorcist mixes genres devilishly well, making for a cleverly challenging and engaging title.
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Pikuniku is simple, silly, and ultimately kind of pointless. That being said, if you're looking for a short, feel-good experience, it might be up your alley.
This faux-remake does what it sets out to do eerily well. There's just the question of whether that goal was worth achieving.
GRIP: Combat Racing demands constant discipline from its audience while exhibiting little itself.
There's more to TSIOQUE than meets the eye, but not enough to make the pedestrian gameplay worthwhile.
Chasm's beautifully realized world can't distract from an ill-fitting gimmick that leaves its gameplay unbalanced and repetitive.
This third entry in the series, Dillon's Dead-Heat Breakers, is at best woefully insubstantial and at worst torturously protracted.
If you can ignore its feeble storytelling and abysmal final act, Light Fall provides some quick, engaging platforming on an eye-popping canvas.
Mechanically, it's as inconsequential as ever, but Batman: The Enemy Within - Episode 5: Same Stitch concludes the season in spectacular fashion, warranting a second look from those that dismissed it.
Fear Effect Sedna conclusively stomps out any life the series had left with its shallow, malformed gameplay and disjointed narrative.
Past Cure is an aggressively meaningless story broken up by astonishingly pedestrian gameplay.
The updates and alterations to Radiant Historia: Perfect Chronology are inconsistently worthwhile, but the game as a whole is as memorable and elegantly designed as ever.
Batman: The Enemy Within - Episode 4: What Ails You moves its plot along quickly and in some fascinating ways. It just can't save the entire season.
How entertaining you find Genital Jousting will depend on how funny you find its central joke. Beyond that, it's just fascinating that it even got made.
Hello Neighbor is incompetent and barely playable as a horror, stealth, or adventure game, in addition to being incoherent as a narrative.
Episode 3 of Batman: The Enemy Within adequately follows through with some earlier plot points, but it doesn't do much else.
Overgrowth's opaque combat, off-putting presentation, and unremarkable ideas would have made it a mediocre game ten years ago. Today, they make it a bad one.
Dodgy controls nearly ruin this lovably hyperactive ball of imagination.
Telltale's minimalist gameplay is exaggerated further in Batman: The Enemy Within - Episode 2: The Pact, to its benefit, but the plot seems to have been fumbled in the process.
Divinity: Original Sin II refines, expands, or reimagines nearly all of its features, creating a complex, rewarding adventure with powerful multiplayer capabilities.