Gareth Brading
- Half-Life 2
- BioShock
- Fallout: New Vegas
Gareth Brading's Reviews
Two Point Campus is a nicely satisfying, funny management game, and a gentle evolution on its predecessor.
For fans of narrative adventures like Virginia, South of the Circle is an unquestionable recommendation.
Silt is a brilliantly atmospheric adventure puzzle game, which allows you to explore a fantastically realized underwater labyrinth.
There has never been a better time to experience The Stanley Parable, where the end is never truly the end.
République certainly scratches a similar Metal Gear Solid itch, but its rather confusing controls and frustrating camera system may hamper your enjoyment.
While the open world format relies too much on repetitious side activities, Ghostwire: Tokyo’s beautiful world is successful in maintaining engagement.
While Royal Court’s new additions are enjoyable, they don’t particularly affect the core gameplay loop.
If you missed Edge of Eternity on PC, the console versions are a decent way of experiencing it.
Evil Genius 2: World Domination makes its way to consoles in an approachable and streamlined way.
Afflicted with some atrocious performance problems, Jett predominantly left me feeling frustrated rather than awed.
Industria is a short experience, but is an enjoyable and varied playthrough.
El Shaddai: Ascension of the Metatron is truly a unique game, and despite its bland gameplay, feels like a genuine cult classic.
Full of satisfying stealth and combat, huge sprawling levels and an interesting multilayered story, Deathloop is truly one of a kind.
If you enjoy turn-based combat and are looking for a fantasy game to whittle away the hours, King’s Bounty II delivers.
No Longer Home, like Gone Home before it, proves the adage “you can’t go home again” remains as true as ever.
Samurai Warriors 5 is a satisfying hack-and-slash with plenty of replayability.
Despite the brevity, Backbone has one of the most fascinating and rich settings for a video game I’ve visited in years, and it left me craving even more.
Although it covers fairly deep emotional subject matter, The Magnificent Trufflepigs is generally an extremely relaxing, easy-going game with no fail states; a “walk-‘em-up” where you wander across several fields, digging up old bits of rubbish while reminiscing with an old friend.
Operation Eagle doesn’t particularly change the Iron Harvest formula, but it does add another very enjoyable campaign, complete air units for all factions.
Biomutant sags under the weight of its various disparate elements, leading to a game which looks gorgeous, but is frustratingly mediocre.