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Christian Angeles

endless_13

Favorite Games:
  • The Last of Us
  • Final Fantasy VIII
  • Anything with zombies that go pop pew pew

25 games reviewed
73.2 average score
70 median score
48.0% of games recommended

Christian Angeles's Reviews

I'm a writer. I like writing about things, whether it be screenplays, comic book scripts, or video games.
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3.5 / 5.0 - Marvel's Avengers
Sep 3, 2020

Marvel’s Avengers turns a childhood dream into a reality by letting us fight as our favorite Marvel superheroes. Like candy, the game is an incredibly fun treat best consumed over time and in small doses.

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Aug 20, 2020

It’s abundantly clear that James Marsden and the team at Futurlab put a lot of love into developing Peaky Blinders: Mastermind. Not only is it a fun game that gets satisfyingly more challenging the closer you get to the end, but it also shows great respect for its source material, hitting all the right story beats for a Peaky Blinders tale.

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Jun 30, 2020

My biggest issue, which I think universally everyone has, is the writing. Mostly, that though well-intended, the pacing is incredibly off for a videogame and takes too long to develop. Still, if you stick with it, it proves to be one of the most violent and emotionally exhausting games you’ll ever play. It makes me reevaluate the relationships that matter most in my life. Though mostly, it makes me just want to hug my dad.

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Jun 14, 2020

1971 Project Helios takes tactics to a different level by forcing the player to act. Released on every major console, it is evident by the game’s end that it desires to be a continuing series. And while its a decent tactical strategy game, it’s also a bit boring because it fails to integrate its surprisingly in-depth characters and stories organically into the videogame itself. Still, the campaign was fun for what it was, and I do hope if a sequel happens, it’ll integrate more of its own story.

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3 / 5.0 - Obey Me
May 18, 2020

Obey Me is initially a fun game that soon devolves into an infuriating experience. With lots of weaponry and interesting level design, it becomes more enjoyable once you get the hang of its quirky combat mechanics. This interest, of course, only lasts until you get to the game’s final stages, where the final boss fights become incredibly frustrating, and the game becomes outright unpleasant to play.

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