Hey Poor Player
HomepageHey Poor Player's Reviews
Honestly, the only complaint I have after playing Nif Nif is that I wish there were more to do in this charming world. Sure, there’s unlockable content and two playable characters, but the genre is all about immersive replay value. I spent more than a couple of hours playing the game and have unlocked a good chunk of it. I suspect you can unlock everything in less than 10 hours, which is great for those on a schedule, but bad if you want to unwind in this family-friendly world.
Still, I don’t want to focus too much on the negative. Fatal Fury: City of the Wolves is already a deep and satisfying fighting game with a ton going for it. I never thought I’d see another Fatal Fury game, and while it hasn’t yet surpassed Mark of the Wolves in my heart, I definitely want to keep coming back for more. I just hope those server issues don’t continue to be an issue.
The very idea of bringing together the minds behind Danganronpa and Zero Escape will be enough to get many fans of this genre in the door. They’ll find that The Hundred Line -Last Defense Academy- is an incredibly ambitious title which may not have some of what they expect in the early going, but will ultimately give them everything they’re looking for and more.
Despite only offering minor updates, I still wouldn’t hesitate to recommend the LUNAR Remastered Collection to any fan of RPGs who hasn’t played these great games. I still absolutely love both of these games. Even after all these years, they are well-paced adventures filled with a lot of heart and excellent characters who are highly memorable. It would have been great to see LUNAR once more get the red-carpet treatment, but just having these games easily accessible to modern audiences is a major win.
The First Berserker: Khazan is a brutal, beautiful delight. Its elegant parry system, demonic boss battles, and flexible yet approachable take on character development have come together to create a package that may pull directly from many sources in the genre but ultimately delivers a standout experience that easily stands amongst the stiffest competition the genre has to offer. Its early hours may suffer from linearity, and its parry-heavy combat system may not sit well with everyone, but if you’re up for the challenge and willing to adapt to how The First Berserker: Khazan requires you to play, then you’re in for an absolute treat.
Atomfall’s commitment to player freedom is baked into its design, and it works really well. I’d love to see the team at Rebellion, or other developers, for that matter, iterate on its structure and build more games designed around this level of freedom. Even most open-world games aren’t even close. Atomfall itself, though, is a tougher recommendation. It isn’t that it does anything terribly wrong, it’s just that little about it other than the structure stands out. Once you get used to the flow of things, there’s not much else I can point at and say this is why you should play Atomfall instead of any number of other survival games. Still, it’s always nice to see a developer try something outside of what has become the accepted right way to do things, and for the most part, Atomfall succeeds on that front.
The wait was well worth it for Assassin’s Creed Shadows. The fans have been asking for an AC game set in Japan, and Ubisoft has finally delivered, with a dual-protagonist experience that offers crisp combat mechanics, a bombastic musical score, and a beautiful visual presentation. Assassin’s Creed is so back!
Like a Dragon: Pirate Yakuza in Hawaii is a swashbuckling adventure that longtime fans and newcomers alike can treasure. The spotlight on fan-favorite Goro Majima is sure to be a treat, even though the game can feel padded out at times. I’m a sucker for the Yakuza series, and even after numerous spin-offs, RGG Studio still has plenty of surprises up their sleeve.
As a fan of Power Rangers, I especially enjoyed Mighty Morphin Power Rangers: Rita’s Rewind. It’s a faithful and nostalgia-filled adventure full of colorful visual design, amazing voice acting, and challenging arcade action. While I do feel it’s not as well-tuned for single-player experiences, this is a wonderful game to play with friends. If you’re a longtime fan of the iconic characters, you’ll find something to adore in this love letter from Digital Eclipse.
While Indiana Jones and the Great Circle might not deliver the most satisfying combat experience, it more than makes up for it with its sense of adventure, storytelling, and exploration. MachineGames and Bethesda Softworks have succeeded in crafting a journey that evokes the timeless thrill of Indy’s cinematic quests, filled with puzzles, peril, and breathtaking locales. For fans of the franchise, this is the kind of adventure that makes you feel like you’re stepping into the shoes of Dr. Jones himself, solving mysteries and outrunning danger at every turn.
While its lack of optimization and frequent glitches occasionally crashed the party like an enemy hand grenade, Metal Slug Tactics‘ fast-paced, feature-rich combat and wealth of unlockable content kept me coming back for more. If you’re a fan of the franchise with a love for classic PS1 SRPGs like Vandal Hearts and Final Fantasy Tactics, then this is a fight worth enlisting in – even if it’s a patch or two away from reaching its full potential.
"I feel extremely conflicted when I think deeply about Slitterhead. On the one hand, it's a return to the side of Toyama's mind that gave us Silent Hill, with Slitterhead presenting players with an otherworldly tale that thrives on surrealism and its gripping central mystery. On the other, it's a sub-par action game that weighs down its novel ideas with combat that feels weightless and unimpactful. Whether the combat is a deal breaker for the average player is going to depend on how much they value everything that Toyama and his team at Bokeh Studios have got right. For this writer, the answer to that conundrum is that on the whole, Slitterhead's positives do outweigh its negatives. It feels like Toyama is untethered again, and while not every design choice has worked out for the best, the fact that we have the horror legend operating independently and willing to create something unlike anything else is something to be celebrated."
Call of Duty: Black Ops 6 fires on all fronts, with a sublime campaign, an addicting Zombies mode, and refined multiplayer gameplay thanks to the new omnimovement system. This is a triumphant return for Treyarch’s beloved subseries and a shining beacon for what’s to come.
Life is Strange: Double Exposure certainly pleased me, though. Returning to the series’ original star and following up on a choice that fans have spent a decade debating was always going to be a challenge. Still, by focusing on the genuine emotions such a choice would leave behind, the team at Deck Nine has created a story that hit me like a ton of bricks. This may be the best Life is Strange yet and sits comfortably among the best games of 2024.
I’ve ended a lot of reviews of Switch ports over the years saying some variation of this may not be the best version of the game, but it’s worth your time if the Switch is your preferred platform. That’s not the case for Yakuza Kiwami. This version simply isn’t worth your time and it doesn’t matter whether you have another way to play the game or not. It isn’t just inferior; it feels terrible to play. Hopefully, the team behind this port will keep working on improving performance because there’s still a solid title underneath this version’s issues. Still, there are too many great experiences on the platform to spend your time on a game that feels like this.
I’d have loved to see Romancing SaGa 2: Revenge of the Seven lean into its generational aspects a bit harder. While combat is excellent and exploring this world is rewarding, after the initial chapters, it would have been great to feel more connected to my party. Still, I had a great time going through this Kingdom, taking down the seven one by one, and bringing peace back to the land. RPG fans are almost certainly feeling a time crunch with so many excellent games released in the genre recently, but Romancing SaGa 2: Revenge of the Seven is yet another title worth finding the time for.
Video games are a form of art and Metaphor: ReFantazio is the embodiment of that. The game’s ability to weave together thought-provoking themes, engagingly unique gameplay, and memorable characters in a beautifully stylized package is beyond remarkable. This is Atlus at the height of their creativity.
As far as Ys chronology goes, Adol’s latest adventure is nothing if not a big step backward. If you ask me, however, this game is a major step forward. Offering an incredibly compelling story, intuitive new mechanics, and a refreshing and unique take on the Ys formula without compromising its identity, Ys X: Nordics is a literal boatload of fun that series fans and newcomers alike. I’d say that good things are on the horizon for Adol from here on out, but, well, we already know that’s true.
Square Enix’s addition to the SaGa series is a bit of a mixed bag. On one hand, you’ve got its storytelling and exploration mechanics—both of which feel strangely placed, and neither of which gives the proper amount of freedom that you’d expect from a SaGa title. Its masterful approach to combat, however, ensures that you’ll never have a dull moment when it comes to duking it out with the baddies—or even when setting up your own team! SaGa Emerald Beyond isn’t “middle-of-the-road” by any means. It’s a mixture of good and not-so-good. However, as long as you go into things knowing that, you’ll probably still have a pretty good time.
If you love Toriyama-san’s art style and world-building and share his love for vehicle design, then Sand Land is the game for you. With its unique blend of exploration, vehicular combat, unparalleled customization, and engaging narrative, the Sand Land video game is a manga brought to life.