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Atelier Ryza: Ever Darkness & The Secret Hideout was a great start, and Atelier Ryza 2: Lost Legends & The Secret Fairy does an excellent job, for the most part, of building on what was already there. Is it perfect? No, it’s not. But that’s okay. Looking past the fact that this, plain and simple, is a fun game, Atelier Ryza 2 once again keeps my faith alive in GUST being on the mend. I don’t know if there’s going to be an Atelier Ryza 3, but I hope that there will be. And if there is, then I know that it will be even better than the two wonderful games that have made up the trilogy so far.
While I’ve spent a lot of time covering what Cyber Shadow does right, there’s a lot more I could talk about. But since that would cross into spoiler territory, I’ll let you discover for yourselves why this is one of the best games of the new year. There’s a lot of replay value here, too, thanks to Yacht Club implementing a whole host of achievements, regardless of whether you play the game on Steam or consoles. Though it can get more than a bit challenging at times, I’d heartily recommend this to any fan of the classics. Even if you don’t appreciate NES games of yore, this is still a tremendous adventure full of mystery and danger. Kudos to Mechanical Head Games on developing Cyber Shadow, and many thanks to Yacht Club for helping it reach its full potential.
I still think that there’s more than Re:ZERO -Starting Life in Another World- The Prophecy of the Throne could have done to help itself stand out a bit more from the original Re:ZERO timeline, but, at the end of the day, it’s still a solid spinoff, and I think that fans of the series will like it.
Honestly, and I don’t say this often, if ever, I have almost no criticism for this game. My single criticism is that I wish it was longer, and that’s just me being greedy. I want more to immerse myself in, more music to just get lost in. With everything the world has been through in the last year, Tadpole Treble Encore is the game we need. It’s nothing but feel-good, charming, moving fun. I cannot recommend this game enough for any music lovers out there. I’ll certainly be revisiting this game a lot in the near future. In fact, you can probably find me spending an inordinate amount of time trying to recreate the bassoon music from Turtle Pipes.
Fatal Fury: First Contact isn’t a bad game by any stretch. However, when you compare it to SNK’s more recent NGPC ports to the Switch, its lack of content is hard to ignore. It really shows its age with its slower pace (and frequent slowdown). And with only one single-player mode to experience and a pair of characters to unlock, you’ll likely find yourself burning through everything it has to offer in a single afternoon. Of course, the ability to play against a friend adds a bit of replay value to the package. But given that you can buy the superior Real Bout Fatal Fury 2 for the same price on the eShop, it makes this entry a little tough to recommend to all but the most ardent SNK fans. At the end of the day, Fatal Fury: First Contact isn’t wildly ambitious. But if you’re looking for a quick and dirty 8-bit fighter to add to your Switch library, it gets the job done.
Despite my issues with several elements here, I can’t help but feel a fondness for Scott Pilgrim Vs. The World – Complete Edition. I absolutely never expected this game to make a comeback. And even though there are issues that still need addressing and fixing, I feel this is a game fans will still enjoy. Hopefully, Ubisoft takes the time to make some positive changes. If they do, this will go from an average game with amazing ideas to a truly great game. And honestly, I feel that’s what fans deserve after so very long.
With all-around fantastic gameplay, graphics, design, and just overall fun, I’d argue that under different circumstances, this could have even been considered a game of the year contender. I never realized just how much the Sony PlayStation had influenced my life until I played this game.
Overall, I was left a bit perplexed by my time with Sense. I don’t regret playing it, but I also don’t know that I would go out of my way to play it again. With the story largely told through journal entries and letters that you pick up along the way, and with so many references to folklore I simply had no knowledge of, I was left without a particularly satisfying conclusion.
Legends of Ethernal is a starting point for an even grander game. All the pieces are in place. The compelling narrative, captivating visuals, and engaging soundtrack all help to create a vivid and living world that’s enjoyable to experience. While the gameplay can lag at times, the aforementioned elements admirably make up for these small deficits. A cliffhanger ending all but ensures the developers have something else planned. Wilfred’s journey has really just begun as the game ends, if that historian in the opening is any indication.
My genuine review take of Drunken Fist is it’s funny for sure, but it does get old fast. It gave me quite a few quality laughs and I think its proclamation of being a ‘totally accurate beat’em up while drunk’ is genuinely honest. For a $3 dollar price tag on Steam, I absolutely think that’s exactly what this game is worth, but I wouldn’t pay 7.99 for the base PS4 version.