Minor control and performance quibbles aside, you don’t need a keen sense of echolocation to see that Batbarian: Testament of the Primordials is an exceptional addition to the Switch library. With killer presentation, an exciting world to explore, and a unique approach to its puzzle-solving mechanics, it’s a must-have for any fan of the Metroidvania genre.
Missed opportunities combine with terrible optimization and a plethora of bugs to create a game that quickly becomes a frustrating slog. There’s the brutalized skeleton of a good survival horror game buried within Remothered: Broken Porcelain. The story is excellent and will stick with me for years to come. It’s just a shame that for everything the game does right when it comes to its gameplay and storytelling, a severe lack of polish and poor optimization never fail to emerge from the shadows to murder any hopes you had of having a good time.
If you’re a beat-’em-up fanatic with a PlayStation Store balance to burn, 9 Monkeys of Shaolin might soothe your fighting spirit for an afternoon or so. But at $30, it’s hard to recommend to all but the most pugilistic players out there. If you’re looking for a PS4 brawler with a bit more meat on its bones, I’d recommend getting your hands on Fight’N Rage or Streets of Rage 4 first. Not only are they cheaper options, but they also offer much more bang for your gaming buck.
When I first fired up Fight Crab, I expected a gimmicky brawler that would be good for a few laughs and quickly wear out its welcome. Lucky for me, that wasn’t the case at all. It’s a feature-rich romp with enough meat in its shell to satisfy the most discerning gilled gladiators. With a surprisingly lengthy campaign, addicting multiplayer, and plenty of customization options, it’s a game that will keep you coming back for more. If you’re fishing for a quirky, physics-based title in the spirit of Gangbeasts or Human: Fall Flat, then look no further. Fight Crab is an absolute keeper.
I mean it when I say I wanted nothing more than to like Outbreak: The New Nightmare. As a massive fan of the games that inspired it, it seemed to me like Dead Drop Studios was poised to deliver something special. Unfortunately, the scariest thing about this game is just how unfinished it feels. From its rampant bugs and performance problems to its uninteresting main story, the game is so bad it borders on parody, making it all but impossible to recommend to even the most scare-starved survival horror fans. If you’re dying for something new to get your heart racing, you’re much better off picking up the recently released The Coma 2: Vicious Sisters or Infliction: Extended Cut.
Connection Haunted is the rare example of a game that’s painfully shallow while being too cryptic for its good. It’s a weird amalgamation of two disparate genres that neither captivates nor confounds. In the end, the game just left me frustrated over the time I’d wasted fumbling in the dark, expecting a narrative payoff that would never come.
In spite of its problems, there’s a good game buried beneath Ary and the Secret of Seasons‘ many technical bumps and bruises. Wielding the weather to solve its many clever brain-teasers can be as exhilarating as a thunderstorm in July. But these flashes of excitement are almost always bookended by moments of frustration thanks to the game’s shoddy optimization.
Though rough around the edges and lacking in content, Griefhelm can be great fun in moderation. Whether you’re hacking your friends’ heads off with a claymore in multiplayer or sending enemy swordsmen into the stratosphere with a gigantic war hammer, the game certainly has its moments. However, courageous knights and PC-bound sellswords looking for an epic adventure will likely find themselves wanting a bit more than what this game has to offer.
Overall, I have to say that I really enjoyed the time I got to spend with New Super Lucky’s Tale. It’s a charming little platformer with superb stage designs and a whole lot of heart. It’s perfect for younger players or those just looking for a relaxing romp in a fantastical world. Sure, I wish it was a bit longer and packed more of a challenge. But at the end of the day, I found it easy to overlook these issues, considering just how much fun I was having.