Crossfire: Sierra Squad
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Crossfire: Sierra Squad Media
Critic Reviews for Crossfire: Sierra Squad
Crossfire: Sierra Squad isn't Call of Duty VR and neither is it an ultra-realistic, tactical shooter in the vein of Pavlov VR. What it is however, is an eminently enjoyable appreciably straightforward arcade FPS that fees great to play, respects your time and has bucket loads of progression and replay values for folks looking to get stuck in over the long term. Crossfire: Sierra Squad is quite the pleasant surprise to say the least and sets down a compelling blueprint for other arcade style FPS offerings on PSVR 2 to follow in the future.
Crossfire: Sierra Squad is a fun arcade shooter with a ton of content. Although there are modes for squads of different sizes, this is most suitable for those looking for a 2-player experience. Unfortunately, the mission variety and maps are uninspiring and due to this, it can get a little repetitive. However, the game does enough to differentiate itself from the competition and will fill a void that many have been craving.
A bit of trailer trickery might have you thinking that Crossfire: Sierra Squad is more open than it really is. While it's not quite a rail shooter, the environments and scenarios are much smaller than you might expect. Still, a wealth of content and a ton of weapons make up for the surprise once you settle in to the fact that this is an cover-based arcade shooter above all. The guns feel good, the graphics are fine, and if you turn off your brain you'll probably have a pretty good time.
Crossfire: Sierra Squad from Smilegate Entertainment is an arcade shooter that works in VR with its intense firefights and short stints of gameplay. While the gameplay is finite, especially with its linear backbone and restrictive areas of play, it still contains some charm that may remind VR owners that fun experiences are still out there.
Crossfire: Sierra Squad is a solid albeit standard military shooter that straddles the line between realistic and arcade a little too safely.
Thanks to an extensive overall package and good weapon controls, "Crossfire Sierra Squad" is fun. The short levels offer a good opportunity to play the game in small sessions. Nevertheless, Sierra Squad is not enough to make the leap into the front row, especially because of the lousy artificial intelligence.
Review in German | Read full review
With its bite-sized stages and mostly braindead enemies, CrossFire: Sierra Squad might disappoint players hoping to find the closest thing to Call of Duty in VR. However, that doesn’t mean you should write it off completely. If you’re looking for a solid arcade shooter with a wide variety of weapons to wield and lots of replay value, CrossFire: Sierra Squad is a solid addition to your PSVR2 library. And if you can find a friend to enlist with, you’re bound to have some fun ridding the world of terrorists, one bullet at a time.
Crossfire Sierra Squad stands out for all the reasons it may push you away; its PvE missions focus, its sim/arcade hybrid mechanics, and its separation of acts into individual helpings. I’m sure it’s me, I’m sure I am the exception and not the rule, but if reading this, you get a sense that you may also be an exception, then you should have a great time in Smilegate’s world.