Evan Lahti


11 games reviewed
79.9 average score
83 median score
54.5% of games recommended
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83 / 100 - Loop Hero
Mar 4, 2021

The spirit of early-'90s fantasy games, cleverly revived in an original and digestible form.

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77 / 100 - Ion Fury
Aug 14, 2019

A retro FPS built with love by true enthusiasts of the genre.

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92 / 100 - Slay The Spire
Jan 24, 2019

A strategically deep deckbuilder that, with any luck, has spawned a brilliant new subgenre.

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62 / 100 - Phantom Doctrine
Aug 14, 2018

A promising setting and clever systems are let down by simple enemies, simpler characters, and strange balancing.

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Jan 24, 2018

PUBG takes the tradition of big-map survival games like DayZ and compresses it into digestible, 3-to-30-minute sprints that are reliably scary and low-key.

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84 / 100 - LawBreakers
Aug 11, 2017

Nimble, graceful, and original, LawBreakers' movement sets it apart from other FPSes despite a few aesthetic weaknesses.

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83 / 100 - Evolve
Feb 14, 2015

A refreshingly asymmetrical FPS with terrific competitive depth, but the thrill of the hunt eventually begins to wane.

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Oct 12, 2014

A well-executed but thoroughly unambitious extension of Borderlands 2. Low-grav jumping adds a new dimension to combat.

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68 / 100 - Halfway
Jul 29, 2014

A relatively tough but mechanically lean sci-fi strategy game.

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84 / 100 - Battlefield 4
Oct 28, 2013

Although familiar to BF3, but BF4 remains a visually and sonically satisfying, reliably intense FPS. Improved by Commander Mode and a terrific and diverse map set.

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Aug 24, 2012

It retains CS' spirit as a competitive game driven by careful tactics, cooperation, and individual heroics alike. It's still a game about positioning, timing, and, say, thinking critically about how much footstep noise you're generating. GO preserves CS' purity in that regard--it remains one of the only modern shooters without unlockable content, ironsights, unlockables, or an emphasis on things like secondary firing modes.

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