Nicholas Mendes
Solasta: Crown of the Magister overall is a quite fun experience that makes sure players can enjoy every aspect of a D&D campaign without needing previous knowledge. I wouldn't say it's the most groundbreaking execution, but I do feel this game is a perfect start for someone interested in any campaign where they can just be a half-elf ready to shoot people down. It's a fun journey for you to enter the universe of D&D and more accessible to most than the old ways of gathering around a table with pen and paper.
Otoboku: Maidens Are Falling For Me! is a long game, it took me about 30 hours to see every ending and also the little omake scenes that come with getting the endings. It was quite a good game. It hasn’t aged that well in some aspects, but it’s still quite a solid recommendation if you are up for it. It brings forth drama and comedy in a great way and doesn’t refrain from trying something new with the tropes they’ve set out to use.
Overall, I think Maid for Loving You is a good experience for those interested in anime maid culture. For everyone else, it's also a short story about two people finding solace in one another in a tiring world and a developing heart. There are some issues and I do believe the start of the game can be a turn-off for people who aren’t too much into the tropes, but it's worth it for those who can stick through it. Overall, it's a good recommendation for a short, 5-hour journey.
Overall, Aquadine is an amazing experience. I wish I could talk more about how much I loved it, however, know if I did, it would hit the spoiler category. I won’t go there because I want you all to experience it. If you enjoy visual novels with a big amount of world-building and emotional development, then this is the right choice. I just feel it could’ve been a bit slower at times. I also feel it could depend less on some tropes to elevate it to higher ground.
Aokana is one of the prettiest visual novels I’ve seen. It has a surprising amount of depth to a sport that could’ve easily been a background excuse for the events to occur, and instead, we get techniques of flight and details explanations about the sport with diagrams. The game has a great story that unfortunately falls a bit with each heroine’s route, with some of them having potential for much much more. As a statement for Aokana’s quality, despite the flaws, the game is still highly recommended for anyone who enjoys visual novels.
Overall, Fight Crab was a great experience. I believe that games that don’t take themselves too seriously are always needed to balance out heavier stories on the market. When they are as fun as Fight Crab, despite its flaws, I feel like I have a moment to reset my brain and relax to truly enjoy my passion. I recommend this game for those who enjoy 3D fighters but don’t feel like they need to be taken too seriously. This isn’t for serious competition, but for those who enjoy playing a game that you can laugh along with some friends when you get together.
Overall, this game has everything I want to see in RPGs, most of which I haven’t experienced in a long time: great pixel art, simple stories with fun gameplay, and plenty of replayability. This game is worth it simply due to the theoretically infinite levels to make or download. Plus, the nostalgic feeling of embarking on a simple journey to save the world while leading an army is enough for me to relax with on a weekend.
Summer in Mara started off with a strong first impression through it's presentation and art but began to sink by trying to squeeze in both farming and adventuring, while not doing either brilliantly.