Konstantinos Kalkanis
Flint: Treasure of Oblivion is a title aimed at a very specific audience.
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The inspiration from Hades is more than clear, but unlike Supergiant's title, Redacted doesn't seem to have the same depth and ultimately the same feel.
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The more you dig deeper, the more you realize that it's the result of a team that loves what they do, and with respect to the source material.
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Behind the problems of a technological nature (and not), there is a title that transcends stereotypes and established ideas on more than one species.
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Call of Duty: Black Ops 6 is not something new and "fresh", but at least it's a good game for the series and the category.
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Starship Troopers: Extermination fails to pass...
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It's obvious that the Silent Hill 2 remake was made by a team that loved the original material and treated it with respect, without being afraid to make some changes and additions to enrich it.
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Test Drive Unlimited Solar Crown - in its current state - is not the next chapter in the series that fans have been waiting for.
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In its released state, Enotria: The Last Song is clearly unfinished, with a lot of work and even more polishing necessary to be considered "complete".
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Dead Rising Deluxe Remaster shows that this was probably the best course Capcom could have taken in making this game.
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Star Wars Outlaws is certainly not the next big production that will be forever etched in fans' memories, but it's not a bad title by any means.
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The landing of Darkest Dungeon II is judged a success, certainly - though for most people the issue is not whether the port was good or not, but how the title itself changed in character from the first one.
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Flintlock: The Siege of Dawn is a more "layered" experience with a clear beginning, middle and end, no endgame and very limited grind. And ultimately, for that very reason - despite its missteps - it achieves what it sets out to do.
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The adventure is satisfying and full of combat and exploration - in a larger size and scale than many "full" titles and the lore offers new information and surprises to those who pay enough attention to it.
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This time Expeditions: A MudRunner Game is more of a new, slightly different platform than the one we had.
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WRATH: Aeon of Ruin will find an obvious appeal to those who are looking at other episodes, if only it is a pleasant "mellet" in the design of the level, especially if one considers the technological limitations in its development.
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Rise of the Ronin is an experience worth living, not only for the rich action, but also for the story itself which is interesting and offers a perspective on the Japan of that time.
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Pacific Drive manages to combine elements from roguelike and survival forms and combine them with the catalyst of the old station that we have all seen in some American movie of the 80s.
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It's funny, it's great fun, and it offers a very strong injection of adrenaline in small doses, even for those who don't have a lot of time to devote to the grind.
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War Hospital puts players in front of difficult situations and even more difficult decisions, with most choices moving in shades of gray.
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