FIFA 23 is a fitting yet welcome end to the series. It has been a wild ride with equal parts of ups and downs. Despite all the criticism levied against them, we cannot avoid the fact that the FIFA series has played a pivotal role in not just bringing sports games to a new level, but also the growth of esports in general. But we won't sugarcoat all the downsides over the years with goodwill and fond memories.
FIFA 22 is a break from tradition in several ways for EA Sports as it leans heavily on the more realistic approach. Whether this move will satisfy their core audience or cause a backlash remains to be seen. But the fact remains that EA Sports are running out of ideas in delivering an annual title that is worth spending on.
Outriders is a fun, engaging yet flawed game. The devs stuck to their guns and emphasized on their strengths and being true to the name of their studio – it aimed for the sky when producing its own loot-and-shoot action title, yet ultimately brought back down to reality by server issues.
Is Cold War a step up from Modern Warfare? It is hard to say considering we are very much at the peak of first-person shooter games, and that Call of Duty games always tread the line between realism and arcade-style shooting gallery. All things considered, it is a great game by its own right, confidently taking the baton from Modern Warfare and confidently making the race its own.
FIFA 21 is far from being a terrible experience. It is essentially a polished version of FIFA 20, which is one of the best football games to date. But instead of having, say, Thomas Partey in for Mattéo Guendouzi, it's more of a case of Victor Lindelöf in for Harry Maguire.
Halo: Reach (via the Master Chief Collection on Steam) is like fine wine. It aged well - a perfect blend of old-school shooting, driven by nostalgia and backed with super solid gameplay and noteworthy additions. Case in point: dedicated servers to make the online experience as seamless as humanly possible.