The Mafia remake makes the original 2002 title obsolete by improving and upgrading everything, which is the whole point. Archaic gameplay, tropes, and controls are refurbished to make the new game and its cast all the better while preserving the core of Tommy’s rise and subsequent fall in the game’s thrilling narrative.
The DLC's expansion on Borderlands' lore and storytelling is arguably noteworthy and shouldn't be dismissed. I'd say it's a chief reason to fork over money for this new addition.
While Peril on Gorgon isn’t as revelatory & as grand as Obsidian’s Fallout: New Vegas DLC offerings it's still pretty darn good. With just about 6 hours or so worth of quests and stories to unravel and be entertained by, alongside welcome additions to stats and arsenals, this should hopefully inspire the devs to go for broke.
There are shades and traces of a simple yet heartfelt action game buried underneath Marvel's Avengers' corporate-driven money-grubbing muck that clearly needed a few more months of QA and technical fixing. Until its updates and content elevates the base experience and assuming the Day One/Week One patch fixes a LOT of these game's grievances, you'll have to settle for Earth's Mediocre Heroes.
For better or worst, Microsoft Flight Simulator is as deep and as accurate as they come. Asobo Studios has created a lovely-tailored simulation meant for anyone with aspirations to fly planes. But as an actual game that should be accessible since it has a generally appealing premise? I’m still on the fence about it.
No Straight Roads is a culmination of great ideas and good intentions that mostly succeeds. I’ll be up-front: it ain’t perfect and it’s got a little bit of that 3rd party jank. However, its earnest charm & plot, brilliantly unique aesthetics, and innovative music-slash-combat hybrid are too hard to put down and ignore.