Kakuchopurei
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Sure, there are some nitpicks, such as the dragon feature being underutilised, but nothing [in Doom: The Dark Ages] ever really pulls you out of the experience. What’s left? A strange, almost reverent love for a game that’s raw, ridiculous, and unnecessarily metal. And I loved every second of it. If this is hell, I’m not just walking in—I’m speed-boosting with a maxed-out Combat Shotgun and Finishing Move blaring at full volume.
In the end, KIBORG is like a surprisingly well-built treadmill—it works fine, it’ll keep you busy, but after a while, you’ll start wondering if there’s a better machine next door. It’s not a disaster, it’s not a triumph—it’s just another face in the roguelite crowd. Fun, for a bit. Memorable? Not quite.
Shotgun Cop Man makes the fantasy of using your firearm recoil to fly all the more enjoyable and replayable, as these stages are meant to encourage you to get better scores & perfect playthroughs. Simply put, it's a blast.
Oblivion Remastered isn’t just a visual overhaul—it’s a respectful restoration. It preserves the original’s mad charm while sanding off the roughest edges. And sure, it’s not without its flaws, but if you're a returning hero or a fresh-faced prisoner stepping out of that sewer for the first time, this version is the best way to play.
Veterans will love the callbacks and tributes Clair Obscur: Expedition 33 pays to its inspirations, and get a sublime experience out of it. Even if you're new to the genre, its narrative and unique world will draw you in, with its turn-based and combat mechanics spellbinding you like a world class French arthouse flick would to film critics. Très magnifique, une expérience merveilleuse, as they say.
Detective Dotson is a glorified fetch quest wearing the hat of a detective game—but it’s also more than that. It’s a vibrant slice of modern Indian life stitched together with humour, heart, and post-it notes. It’s a little bit janky, a lot wholesome, and totally endearing.
Fatal Fury: City of the Wolves is truly the full package for SNK fans and fighting game veterans looking for a new 1v1 fighter that can go toe-to-toe with this generation's Street Fighter 6. The 17-character roster (with 5 more coming) have a ton of variety and expanded moveset for all sorts of playstyles, the game's aesthetics are full of life and uniqueness, the fighting mechanics are a good balance between simple and complex with tons of nuances, and the extra single-player modes will keep you occupied. It is truly a sublime fighting game experience for both newcomers and veterans.
Promise Mascot Agency is messy, mind-melting, and mechanically shallow—but it’s also charming, creative, and unlike anything else you’ve played this year. It’s not a masterclass in design, but it is a masterclass in commitment to chaos. If you’re after a serious management sim, look elsewhere. But if the idea of babysitting a violent lemon mascot while flying a haunted kei-truck across rural Japan sounds like your cup of sake, this might just be your new obsession.
[...] South of Midnight is a visually stunning, atmospheric game with a great concept, but falls short in execution. The story and setting? Brilliant. The mechanics? Solid but underdeveloped. The boss fights? Repetitive. The length? Shorter than expected. It’s one of those games that could’ve been truly special with just a bit more depth and variety. But as it stands, it’s a good game—just not a great one.
This Gal Guardians sequel hits all the right notes for a fun if cumbersome search action experience: lovely animation and aesthetics, great action and boss fights, and a nice map to uncover. However it does suffer a bit for some repeated boss moments (like the scarabs in Yohane the Parhelion), some not-so-intuitive backtracking options, and the fact that you have to grind for bones to get the top-shelf navigation powerups. Still, it's far from being abysmal and is at least worth your time if you fancy an anime-infused search action game featuring characters from Inti Creates' Gal Gun universe. And some jiggle and fanservice to go along with it. For chrissakes, there's an achievement for getting bathed in a big-boobied dragon girl's oil saliva; that pretty much gives you an idea of the title's demographic.
For years, BLEACH fans have begged for a proper game. Something that captures the flashiness, depth, and pure anime nonsense of the series. And while Rebirth of Souls isn’t perfect—it lacks ranked play, crossplay, and a truly great story mode—it’s still the best BLEACH game we’ve ever had.
[...] Assassin's Creed Shadow is still a decently fun action adventure-slash-role-playing hybrid (stats, grinding, and all that jazz) if you really need a huge timesink with a ton of money backed onto it. It may not change your mind about the Ubisoft formula of open-world games. But through it all, formulas work because they're comfort food and deliver what is expected while looking darn good and polished doing so, without any fuss. And with a great soundtrack that mixes traditional with contemporary beats & melodies.
Beyond The Ice Palace 2 is a fun-if-very-challenging linear-style 2D action platformer that may be plodding and methodical for some, but still enthralling for many of us who need their Castlevania jollies sated. For the rest of the world, it's going to make you break your controllers, especially in the latter half where checkpoints are very sparse.
At the end of the day, Split Fiction is exactly what co-op gaming should be—fun, engaging, and just frustrating enough to make you want to throw the controller, but not the relationship, out the window. It’s not a revolutionary experience, but it’s a damn good one. And in a world where split-screen co-op is becoming rarer than a good Nicolas Cage movie, that’s worth celebrating.
[E]xpect the wild and wacky with this nod to Earthbound and Guitar Hero, mashed up for one surreal 2D-and-3D mesh indie experience you won't forget anytime soon. Just don't expect a straight answer out of it.
I'm glad Two Points Studio isn't done with the isometric simulation genre, as they're the only ones carrying the torch to deliver quality goods under different guises and themes. They've learned a lot from making their past titles and now offer one of the more flexible and creative bits in sim history.
Obsidian's latest isn't as groundbreaking and profound as Fallout: New Vegas (a very high bar to be honest), but it isn't short on exploration and combat. I'd say take a plunge into this magical fantasy romp if possible. At the very least, Xbox Game Pass owners have yet another free and awesome RPG experience to deal with for weeks and months to come.
Like A Dragon: Pirate Yakuza In Hawaii is a ball of a time if you want a free-form action-adventure pirate game featuring a likeable-if-eccentric main character and his colourful crewmates taking place in contemporary times. Granted, the second half of the 15+ hour (minimum at best) playthrough may require some context from past Like A Dragon/Yakuza games, but if you can shut your brain off from the deeper lore bits, this title won't leave you high and dry.
Afterlove EP is a quaint and charming adventure title solely focused on moving on, and does a great job conveying that with its scenario, characters, and music numbers. [S]core one more point for Indonesia's gaming scene for another banger of a title.
Strictly for the diehard shmup fans who just need another cheap-looking notch in their danmaku holster; nothing more.