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Kakuchopurei

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244 games reviewed
72.3 average score
70 median score
86.9% of games recommended

Kakuchopurei's Reviews

20 / 100 - Left Alive
Mar 15, 2019

I can’t possibly imagine anyone actually enjoying the soul-crushing ordeal of playing Left Alive.

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Mar 26, 2020

What does it say about My Hero One’s Justice 2 when I can’t even recommend it to My Hero Academia fans? Not only did I not enjoy my time with the game, I felt offended that my favourite characters and stories were being butchered in such a terrible game. Worst of all, it feels like a disservice to Kohei Horikoshi’s brilliant work.

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40 / 100 - Gungrave G.O.R.E
Nov 22, 2022

It's amazing how this 2022 follow-up ended up being a huge downgrade that didn't learn & improve jack from a pair of its prequels made 20 years ago; that really takes talent. Yasuhiro Nightow's cool-as-heck series deserves better than Gungrave G.O.R.E.

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40 / 100 - Gotham Knights
Oct 28, 2022

Gotham Knights don't offer anything new or interesting in terms of actual gameplay; most of the game's mechanics have been done better elsewhere. The only saving grace of the game is that it features members of the Bat-family as playable characters in an action game, which is something that's extremely rare and should be done more often. The combat can also be sort of fun if the game wasn't so grindy and if it runs more smoothly.

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40 / 100 - XEL
Jul 19, 2022

Tiny Roar was too ambitious while making XEL. The scale of the game should have been smaller so that the team could make a more polished product. Instead, they’re in over their heads. Maybe with time and further updates or patches, it’ll be closer in terms of quality to the game franchise it aspires to be but right now it doesn’t hold a candle to The Legend Of Zelda or even to other recent Zelda-like games like Death’s Door or Hob.

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Jun 23, 2021

D&D: Dark Alliance is a case for people to hop on board to play the analog role-playing game it’s based on. This video game is so goddamn boring, infuriating, and repetitive, it’ll make you appreciate the intricacies of a live RPG session.

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Mar 29, 2021

No amount of good cutscenes or music can salvage a game with bad gameplay. Balan Wonderworld is average and mediocre at best. For a AAA 3D platformer with a AAA price, that’s not acceptable at all.

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Nov 13, 2020

Xuan-Yuan Sword VII has promise, but it fails in delivering a consistent and manageable experience. In meshing hack and slash games like Dark Souls, Bayonetta, and any mid-2000 mid-card action game out there, this action RPG feels like a hybrid that doesn’t know what to excel & focus on.

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Sep 9, 2020

The game is brimming with potential. Unfortunately, the weak narrative, plain bad combat, and a plethora of bugs and glitches make it so that I simply can’t recommend that anyone buy this ten-hour-long game.

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Sep 3, 2019

At full price, I wouldn’t recommend this game to anybody except people who truly love the idea of playing as prehistoric human beings trying to discover fire for the first time in the most tedious of ways. It’s obvious that Ancestors is a project made with a lot of passion and ambition. Personally, I found that those elements weren’t properly translated into video game mechanics that actually felt fun or gratifying enough.

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Even when its exploration and shooting works, you'll only get some small sense of satisfaction. The only reason you're continuing is because of that "one more assault" Skinner box mentality that's in these loot-and-shoot ideas combined with open-world checklist obligations.

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40 / 100 - Death Stranding
Nov 8, 2019

Death Stranding has to be judged as a game, not as a movie. Gameplay forms the majority of the experience and unfortunately, it just isn’t all that fun. I sincerely wanted Death Stranding to be mind-blowing. Instead, it’s the biggest disappointment in my history of playing video games.

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Sep 27, 2022

If you're hankering for a new SRPG to play, The DioField Chronicle barely scratches that itch but there are worse ways to spend your time.

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50 / 100 - Frogun
Aug 2, 2022

Frogun’s aesthetics belies an annoying kind of 3D platformer that demands precision. For that, I’m not sure if I should recommend the game to everyone but the most hardcore of platformer enthusiasts.

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50 / 100 - Kao the Kangaroo
May 27, 2022

Kao's 2022 venture is serviceable and by-the-numbers at best. Its developers have their hearts in the right place in using this 2000s mascot in their new 3D platformer reboot, but this sure isn't even a bronze medal effort if we're being honest.

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50 / 100 - Dolmen
May 27, 2022

Dolmen really has lots of potential. It could have been a decent first effort from Massive Work Studio, if not for the jankiness and bugs. Some of the progression system and mechanics (like the crafting system) might be worth looking into, but as of right now, they’re underdeveloped and not well explained.

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50 / 100 - The Company Man
Jun 1, 2021

No amount of charm and cute art is enough to hide The Company Man’s skeletons in its closet. It’s not the most superficial and worst title I’ve played, but there are way better and more rewarding indie 2D platforming options out there.

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Feb 8, 2022

[Pokémon Legends: Arceus] is mired in an unimpressive world, both unattractive and devoid of meaningful secrets. Its battle systems are uncooked, its characters and bosses boring, its map and fast travel UX cumbersome, and the collect-a-thon that comprises the game's final act is not only absurdly grindy but also practically inaccessible, forcing you to rely on either guides or sheer dumb luck.

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50 / 100 - Lost Judgment
Sep 24, 2021

[Lost Judgment is] quite a slog, to be sure, but ardent fans should appreciate it better than the majority of people expecting a shake-up like Yakuza: Like A Dragon.

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50 / 100 - Rustler
Sep 8, 2021

Rustler is not a bad game. The writing and setting can be fun and entertaining, but the shoddy controls and janky mechanics make for an unsatisfying experience. I enjoyed the game but couldn't really bear to play much of it one sitting.

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