[T]he Dead Space Remake is the definitive edition of the first game. While the story and levels are similar to the original, the improvements (both visually and during gameplay) and new mechanics make this worth playing even for those who have already played the original 2008 game.
Ultimately, it’s nice to have a game like Whalien Unexpected Guests that you can pick up and play in one sitting. It’s sort of like watching a movie and it’s great for gamers who don’t have the time and energy for longer games. The gameplay is solid, the visuals are vibrant and it’s a game worth picking up if you want to have something to play on one of those rare nights when you’re free and want to just unwind with a fun game.
If you want a turn-based RPG with social mechanics ala Mass Effect or Persona, Marvel's Midnight Suns is the game for you, as well as all the comic book fans out there. The combat is fun, and the interactions with the various superheroes are one of the best things about the game. It bodes well for Firaxis, who has proven that they can do more than just XCOM and Civilization games.
If you're looking for a relaxing platformer to spend a few hours with or to finish in a single weekend (or even one night if you binge), Wavetale is the game for you. It's also a great game for younger gamers to play due to its light difficulty and simple combat.
Star Ocean: The Divine Force isn't a bad game at all. I enjoyed my time with it thanks mostly due to the D.U.M.A. mechanic. The experience of playing this game makes me reminiscent of my memories of playing PS2-era JRPGs. A lot of them weren't polished or even that great, but I still had fun playing them.
Gotham Knights don't offer anything new or interesting in terms of actual gameplay; most of the game's mechanics have been done better elsewhere. The only saving grace of the game is that it features members of the Bat-family as playable characters in an action game, which is something that's extremely rare and should be done more often. The combat can also be sort of fun if the game wasn't so grindy and if it runs more smoothly.
Signalis is worth playing for fans of horror and sci-fi, especially for its visuals, aesthetics and overall atmosphere. That's not even mentioning the music and how much effort the developer put into the artistic side of the game. However, the game lacks a lot of accessibility features that make the experience more frustrating and annoying than it should be.
Scorn is certainly not for the squeamish or those not familiar with body horror, I can tell you that. However, if you're into Cronenberg and body horror, you'll love Scorn. Scorn is best experienced with no prior knowledge or tips because that's how a game like Scorn is meant to be experienced.
My verdict is this; if you've ever played the original The Last Of Us and The Last Of Us Part II, there's not much of a reason to immediately grab The Last Of Us Part I. Naughty Dog should have put more effort and resources into updating the gameplay mechanics to be more similar to The Last Of Us Part II. Improved visuals alone don't really justify the full price tag of RM299 if the rest of the experience is mostly the same. That being said, The Last Of Us Part I is definitely perfect for those who's never played the original game.
Tiny Roar was too ambitious while making XEL. The scale of the game should have been smaller so that the team could make a more polished product. Instead, they’re in over their heads. Maybe with time and further updates or patches, it’ll be closer in terms of quality to the game franchise it aspires to be but right now it doesn’t hold a candle to The Legend Of Zelda or even to other recent Zelda-like games like Death’s Door or Hob.
Dolmen really has lots of potential. It could have been a decent first effort from Massive Work Studio, if not for the jankiness and bugs. Some of the progression system and mechanics (like the crafting system) might be worth looking into, but as of right now, they’re underdeveloped and not well explained.
If you like XCOM and other turn-based tactical strategy games, then Warhammer 40000 Chaos Gate Daemonhunters is still recommended. The gameplay is solid, the visuals are awesome, and it’s accessible even if you’re not familiar with Warhammer 40K lore.
If you're a Metroidvania/Search Action fan and you're looking for something familiar, Cathedral will do more than enough to scratch that itch. You'll likely happily spend 20 to 30 hours exploring what this game has to offer. However, don't expect this game to be easy or feature innovative new gameplay mechanics. It's a pretty good experience if you're here for more of the same.
In a world that's already saturated with open-world games, it's disappointing that Ghostwire Tokyo doesn't do much to distinguish itself and instead relies on tired tropes. Add simplistic combat and annoying mechanics to that mix, and the game doesn't have much to stand on. The only saving graces are the flashy visuals and aesthetics, as well as attention to detail in other areas such as environments and creepy monster designs.
Before you think about getting Total War Warhammer 3, just know that this is a game that will ask a lot from you, in terms of time and effort. It's demanding and stressful, with the most hectic and chaotic campaigns in the franchise to date. However, the sheer variety, diversity and aesthetics of the game can make the experience satisfying and rewarding.
Horizon Forbidden West doesn't really do much to revolutionize or innovate the open-world genre. However, it's a mighty exhilarating game with a great story, fun gameplay, beautiful graphics, and meaningful improvements over its predecessor, essentially adding way more to an already surefire wonderful experience.