Kong: Survivor Instinct

WeakKong: Survivor Instinct header image
65

Top Critic Average

45%

Critics Recommend

IGN
5 / 10
God is a Geek
8.5 / 10
The Games Machine
7 / 10
ZTGD
5.5 / 10
Push Square
5 / 10
TechRaptor
5 / 10
Press Start
4.5 / 10
Impulsegamer
4.1 / 5
Creators: 7Levels, 4Divinity
Release Date: Oct 22, 2024 - Xbox Series X/S, PlayStation 5, PC
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Kong: Survivor Instinct Media

Kong: Survivor Instinct – First 15 Minutes of Gameplay thumbnail

Kong: Survivor Instinct – First 15 Minutes of Gameplay

Kong: Survivor Instinct - Cinematic Trailer | PS5 Games thumbnail

Kong: Survivor Instinct - Cinematic Trailer | PS5 Games

Critic Reviews for Kong: Survivor Instinct

Unlike its towering cast of kaiju cameos, Kong: Survivor Instinct is an unremarkable Metroidvania-style adventure that simply doesn’t measure up.

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Kong: Survivor Instinct is a big surprise, bringing some great level design and stunning visuals to the genre, featuring some tight gameplay.

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Kong Survivor Instinct is an extremely simple metroidvania, but functional in its nature. It lacks structure in the narrative sector, decidedly over the top, as in the depth of the level design, but overall it turns out to be a good job.

Review in Italian | Read full review

ZTGD

5.5 / 10.0
Ken McKown

I wish I had more to say about the game in general, but it is a relatively simple experience. The campaign only lasts around 5-6 hours and never really switches up dynamics. With tedious combat and clunky controls, it is serviceable at best, and kind of boring at worst. Can we get a remaster of the move, the game. Kong deserves better.

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Survivor Instinct's biggest saving grace is the entertaining set-pieces, which usually involve escaping from a Titan strangely determined to kill you. While this can deliver a visually impressive spectacle, it's frustrating how little room for error there often is. These moments are meant to be fast-paced, sure; you're running for your life after all. However, a split-second delay or mistimed jump is often enough to kill you, and that annoyingly restarts the entire segment.

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A rugged platformer, but a dire Metroidvania, struggling to truly feel like a part of its namesakes legacy.

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By backseating Kong and having a drab human narrative serve as the vessel for this game's monotonous action, Kong: Survival Instinct ends up feeling like a colossal, kaiju-sized dud that does little to lick the wounds of last year's Skull Island and, if anything, further dampens the great ape's reputation.

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I quite like the approach of playing a human existing in this world of monstrous beasts. The sense of scale can be quite impressive and certainly makes you wonder just what it would indeed be like if these creatures existed. The general gameplay is fun enough, jumping about and breaking through walls to reach new areas. Combat is challenging enough but not too hard and even the frustrating monster events aren't so long that they are insurmountable. A decent bit of fun for a pretty reasonable price.

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