Jesse Norris
Jesse Norris's Reviews
MOUSE: P.I. For Hire was worth the wait. The team at Fumi Games has matched their fantastic artwork with solid gameplay, great writing, and fantastic audio. Shooter fans are eating Gouda with this one
PRAGMATA is a fantastic video game. Solid gunplay, excellent variety in its hacking, incredible visuals, and an enjoyable story work together to create what I hope is a new IP that we’ll see a lot more of in the future.
Samson: A Tyndalston Story fails to make the most of its setup. A mix of poor combat and repetition pulls down what could have been an interesting tale of redemption and revenge.
Grime II is a phenomenal video game. Every aspect of it is a huge improvement over the original. If you have some patience and love a good Metroidvania, Grime II is the best one I have played since the Prince of Persia: The Lost Crown. I cannot recommend it enough.
A mediocre plot and bland writing can't hold back one of the most ambitious games ever made. Stunning graphics, great gameplay, and excellent music carry you through hundreds of hours of systems-based fun. It somehow lives up to all the hype, with some rough edges in tow.
Shadow Tactics: Blades of the Shogun’s Nintendo Switch 2 port is an excellent (if expensive) way to experience this wonderful title. Mimimi Games was one of the best, and Shadow Tactics was where they started to shine. At $40 MSRP for the base game and $20 for Aiko’s Choice, it isn’t cheap, but it is fantastic.
WWE 2K26 does exactly what a yearly sports game should do. It fixes some minor issues from the previous title. The Island mode is more enjoyable, going full in on the wacky version of what wrestling games can be.
Resident Evil Requiem is an amazing title, balancing survival-horror and balls to the wall action like few ever have before.
Dice A Million gets what makes rogue-lites so damned fun to play, with a solid soundtrack and interesting visuals. I can see myself playing it for years to come.
God of War Sons of Sparta has a weak start, solid middle, and strong ending. If you can get through a tedious first few hours you will eventually be rewarded with solid combat and an emotional story.
High On Life 2 is bigger yet smaller. It’s both bold and more reserved in how it dishes out gameplay mechanics and story beats. I loved my 15 hours with it
Yakuza Kiwami 3 is a mostly competent remake of an original that needed an update. The combat and upgrade changes are welcome, though those in the ending and its attempt to justify the expansion are not.
Cult of the Lamb: Woolhaven is an excellent, pricy expansion. I spent over twenty hours, having an absolute blast, learning the secrets of the mountain. If you have an endgame save, then Woolhaven is absolutely worth the cost for fans of the title.
Mysterious intrigue, tight platforming, satisfying combat, and an emotional soundtrack carry you through 20 enchanting hours. It can be overly difficult at times in its optional parts. Whether on Game Pass or a full purchase, MIO: Memories in Orbit is an incredible game and well worth checking out for any action platforming Metroidvania fan.
Quarantine Zone: The Last Check is a fun, repeatable, relaxing time. Few games let you stare so much before blowing a hot load of lead directly into the target of your gaze.
Terminator 2D: NO FATE is a gorgeous, fun time, with all the positives and negatives of 90s arcade games. The inclusion of alternate story paths helps the title from feeling too repetitive. Any fan of the franchise would do well to check this one out.
Death Howl is one of 2025's best games, mixing Soulslike and Deck builders into something I never knew I needed so badly.
SLEEP AWAKE is a game I saw in my email, having never heard of it. I redeemed the key on a whim, and dear lord, am I happy that I did. The four hours I spent in The Crawl as Katja were full of intrigue, some genuine scares, and a hell of a lot of enjoyment.
The SILENT HILL 2 remake is finally on Xbox, and it is the best version of the amazing title yet.
A.I.L.A is a solid experience, with a strong beginning and end, let down by a weak middle. If this version of VR existed in the real world, then the medium would have taken off far more than it ever did. It’s a good setup for a horror game, and fans of the genre would do well to check this one out sometime.