Kristan Reed


2 games reviewed
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8 / 10 - RUSH
Dec 9, 2010

Once you're onto the medium levels and beyond, you'll be cajoled into smack-talking the level designers and laughing like a drain when it all slots into place, as if you're exacting some strange form of revenge by solving their unseemly riddle. It's that kind of game.

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8 / 10.0 - Psychonauts
Feb 13, 2006

What's unavoidable is the fact that almost all of the problems that weigh Psychonauts down are borne out of the legacy that the platform genre itself has, and Double Fine - like so many other developers - has largely been unable to avoid falling into the same pitfalls of inconsistent level design and unwise difficulty spikes. Dammit.

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