Josh Wise


133 games reviewed
70.4 average score
70 median score
66.9% of games recommended
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6 / 10 - Stonefly
Jun 24, 2021

It’s to Flight School Studio’s credit that, though the clashes at the game’s core left me underwhelmed, the whole thing didn’t feel hollowed-out. This is down to Annika, who sits at its heart and drives it on.

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Jun 10, 2021

If I didn’t feel the sugary twinge of sentiment in Alba: A Wildlife Adventure, it is down to its pastel starkness.

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Jun 8, 2021

In vesting each weapon with the click and whir of a plaything, it gives you a way into the texture of its landscape, and before long you're swept up.

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The fun of playing these games, especially these days, lies in the director, Ryuchi Nishizawa, whose approach to genre was one of precise and genial disregard.

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7 / 10 - BIOMUTANT
May 24, 2021

If the DNA of Biomutant sparks a re-evolution of some of the genre's dull spots, perhaps we can forgive the dull spots present here.

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8 / 10 - Mundaun
May 18, 2021

The game isn't above jolting you with the odd jump scare, but it's far happier to politely trouble your sleep.

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May 10, 2021

Though it comes with a crop of upgrades, and its graphics have been brushed to a smooth shine, what it offers, despite its title, is the joy of the old.

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May 5, 2021

Reaching the credits, I sat back, exhausted and disappointed at where the series had ended up.

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9 / 10 - Returnal
Apr 29, 2021

Complex systems are made simple, by committing their clutter to muscle memory, and play-good play, at any rate-requires that you, like Selene, ride its enigmatic loop.

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Taro's approach is of a restless rarity; he swaps genres as though trying to scratch an itch.

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Apr 14, 2021

In that image lies the appeal-and for some the off-putting twinge-of Oddworld: a bleak and black-hearted concoction, laced with snickering humour and shot through with hope.

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5 / 10 - Outriders
Apr 9, 2021

The best time I had with the game was a ten-minute stretch that contained (a) no crashes or bugs, (b) the right level and world tier-essentially, a measure of enemy toughness-and (c) a harmony of tactics, sorcery, and gunfire.

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Apr 5, 2021

If only Naka, staying true to form, had given the whole thing a dose of high speed; his work only holds together when it hurtles past our eyes, growing vivid with velocity.

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Mar 23, 2021

It's difficult not to be bowled over as you watch a feline chef and his staff caper through a culinary ritual of song.

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6 / 10 - Maquette
Mar 3, 2021

The puzzles compel, while the narrative stalls, and there is something worthy in that mismatch. I only wish that breakup at its core yielded something worth holding on to.

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Feb 9, 2021

It's worth pointing out that few other studios have the confidence to take this approach to horror: not to jolt you with sudden frights or to ration your ammunition, but to probe and puncture your emotional ease by putting foulness in such close proximity to the childish.

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Feb 5, 2021

Who would have thought that the solution to madness might be marriage?

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5 / 10 - The Medium
Jan 28, 2021

Bloober Team has summoned a rich atmosphere, under all that writing, and one or two sequences offer glimpses of a purer game.

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7 / 10 - Hitman 3
Jan 19, 2021

That's why, as much as Hitman III was a pleasure to play, it left me longing for the mood of the old games.

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Dec 16, 2020

The scenes that have lodged most deeply in my memory are not those devoted to the chases, the shootouts, or the narrow squeaks, but those possessed of a quiet empathy.

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