Moises Taveras


31 games reviewed
77.6 average score
80 median score
56.7% of games recommended
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In a way, Bowser's Fury's restraint in world design and simplicity actually puts it more directly in line with 3D World than Odyssey, feeling like its true successor, but settling for this halfway step between them due to how it was released. Regardless of how both titles were delivered, I'm absolutely delighted with 3D World and fascinated at what a fuller title in the vein of Bowser's Fury might look like. Here's hoping we see more like both of these standout Mario titles sooner rather than later.

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9 / 10.0 - Loop Hero
Mar 15, 2021

While it may seem unengaging because it effectively plays itself, it really is just prompting the player to look at gameplay from another angle, namely a more systems-driven one. For a person like me, who doesn't really craft "builds" in RPGs, it's made me realize why that is actually a rewarding aspect of those games. Now I spend half my time in Loop Hero making numbers go up and making optimizations I never would have, before embarking on another loop.

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9 / 10.0 - Deathloop
Sep 15, 2021

While I can nitpick about Deathloop's shortcomings, I'd rather just point you to a game that's a joy to play, confident in itself, touts two wonderful Black leads, looks wonderful, and rewards you for thinking outside the box. While it doesn' quite feel like an evolution of the formula, it's almost assuredly Arkane's most feature-complete and refined take on it. Like I said at the top of this review, Deathloop is countless things, and most of them are great.

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With multiple endings to earn and only a few under my belt, I don't really want to come up either. Instead, I want to go back to the market, snipe an organ out from under WOOHOO CHARLIE, and work through Trading Simulator's absurd sense of humor, banger of a soundtrack, and mechanical twists on my journey to become the greatest organ-trading warlord in space.

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I want to invest in a good TMNT show again, and I even tried to navigate the absolute nightmare that is the now Amazon-run Comixology app to get in on the latest comic series based on my favorite turtles. I've come away from this experience with a rekindled love for my half-shelled heroes and I never want to give them up again. Cowabunga forever, my dudes.

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9 / 10.0 - Cult of the Lamb
Aug 11, 2022

It drops all pretenses and weaves conquest and violence of various forms (spiritual, physical, and systemic) into its systems and simple story very satisfyingly. At the end of the day, your cult leader is little but an avatar for destruction masquerading as a hero. How much more of a videogame could you be at that point? And for that frankness alone, Cult of the Lamb is more than deserving of high marks.

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9 / 10.0 - Hi-Fi Rush
Jan 31, 2023

Level after level, Hi-Fi Rush introduces something new, whether it be a mechanic, scenario, character, or implementation of a song, that deepens my appreciation for it. It's relentless in its pursuit of being a phenomenal game and unendingly proves itself time and time again. At the end of every mission, I couldn't help but think of how games this expressive and big and bright seem a growing rarity, but if Hi-Fi Rush is any indication, they've got a bright and bold future ahead.

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9 / 10.0 - Wild Hearts
Feb 17, 2023

Wild Hearts is a great success that takes the template laid out by its competition and strikes out on its own with the addition of an invaluable new tool in the form of the karakuri. That magical string not only holds the game together, but lets it stand tall at the end of the day. Sure, you can boil it down to Monster Hunter meets Fortnite, but also if you stop and think about that for a second, that idea kind of rules, and so does Wild Hearts. All the while, it makes smart tweaks and skews heavier into style rather than simulation, allowing Wild Hearts to step out of the shadow of giants and carve out a space for its own.

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9 / 10.0 - Dredge
Apr 12, 2023

I've rarely played a game with a more satisfying and simple loop in an intriguing and dubious world I just wish I could've seen more of. Between the cults (yep, this game has got those too) and the sort of unexplained nature of Why This Stretch Of Sea Is Like This™, I think it's actually a world ripe for even more exploration. But even if nothing more should come out of it, Dredge is a wonderful experience in smooth sailing over choppy (maybe even supernaturally charged) waters.

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Oct 12, 2023

In spite of it all though, CD Projekt Red has struck it out of the park. Cyberpunk 2077 finally shines the way it was always meant to. I hate talking in anything that resembles platitudes, but Phantom Liberty is an honest-to-goodness triumph. It’s not just the narrative I hoped for out of the original game, it’s everything it ought to have been. It properly sands away the rough and occasionally raw elements and designs of the base game and sharpens its best parts into a weapon like little else. It doubles down and makes it clear this is a world worth telling stories in. It more prominently and earnestly wears its heart on its sleeve, all the while delivering characters and consequences that hopefully ripple outwards in brilliant and bold new ways. It’s everything I could’ve wanted Cyberpunk 2077 to be.

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8.5 / 10.0 - Remnant II
Jul 20, 2023

Remnant 2‘s just kind of got all the trappings necessary for me to keep sitting down for hours on end and drown the rest of the noise out in its cacophony of demon/robot/fae/rock-monster/evil village-slaying goodness.

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8.5 / 10.0 - Sea of Stars
Aug 30, 2023

It’s unfortunate that Sea of Stars doesn’t entirely stick the landing considering everything else about it is riveting to see and be a part of. It wears its influences on its sleeves, but rarely feels burdened by those expectations or particularly shackled to them. In fact, it fights tooth and nail to stand apart and wonderfully accomplishes it. It’s beautiful to look at and a joy to listen to, and I could get lost in its warm and fun fantasy over and over. There are also places that Sea of Stars goes that I want to share just about as much as I want everyone to find for themselves. If you’re at all familiar with the studio’s oeuvre, you know the delightfully weird places Sabotage enjoys taking its games, and how smoothly it translates retro aesthetics and mechanics into the modern era. In short, Sea of Stars is a magical game well worth playing just for the thrilling and heartfelt adventure it delivers.

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Like A Dragon Gaiden then is both cursed and blessed by familiarity. It’s so much like the games before it that it’s predictably fun, boisterous, funny, well-acted and directed. It is also a bit tame, especially by the standards of the series, rarely pushing in terms of narrative and character in the bold ways Like A Dragon has become well-renowned for, making for a welcome-if-unnecessary side chapter in Kiryu’s story before what appears to be a conclusion for everyone’s favorite ex-yakuza. But even if it falls short in some unfortunate places, this “budget-sized” installment in the series is just as wonderful and bountiful a place to jump into and fall in love with its inane brand of magic.

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8 / 10.0 - Knockout City
May 21, 2021

It's inexpensive to boot and simple to keep up with, making it markedly less of a chore to log into, have fun with for an hour or two, and hop back out of unlike most service games. It's got a fun style and look to it that makes it all the more inviting, and solid enough mechanics to master that I feel satisfied coming back to practice. Straight up, it's also just fun as hell to play something that isn't so grim or serious, making Knockout City a success in my eyes.

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Jan 20, 2022

Nobody is ambitious but not too in over its head, funny to boot and grounded in an idea that understands the joy of defining conventions. It may miss a bit of the formula that's made its influences as strong as they were, but it's got style and confidence and those are swings I'm glad connected. Most of all, it reminds me of the fun I used to have playing pretend, and even though I've stopped, games like this one help keep that sense of adventure alive.

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Oct 18, 2023

Besides that hitch, Marvel’s Spider-Man 2 is a largely commendable sequel, building on what’s come before it in smarter ways than I’d put past most AAA titles. It’s an impressively lean and refined take on the open world structure that gives me hope the future isn’t just endless growth. Its familiarity is both a crutch and a boon that Insomniac manages to spin in a mostly good light in order to tell a story we’ve seen before with some key changes that make it land more impactfully than I’ve seen it done in quite some time. Though it sometimes struggles to use the entirety of its cast to great effect, I think what it does accomplish is no small task and more than anything, sets up an exciting future for characters I’ve grown remarkably fond of and can’t wait to see more of. If you’re wondering whether or not this title delivered here and now though, rest easy knowing that yes, it absolutely did.

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Feb 22, 2024

Rebirth‘s world is gorgeous and fun and quirky, even if the delivery of its stories can feel a bit stilted and rote, and it turns the finale of Remake into the impetus to re envision a phenomenal cast in ways I adore. Along the way, it becomes big, perhaps even bigger than Final Fantasy VII ever needed to be, but that excess provides quite a bit to love.

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Jan 24, 2024

Like I said, Like A Dragon: Infinite Wealth is positively bursting with just about everything you could think to ask for in a game. It’s a more confident RPG, even adopting the kinds of stories fitting of the genre, but that transformation isn’t as seamless as it could be. Sure, it’s a long adventure with plenty of fun to be had and a lovely party of characters, but there’s also a disjointed feel to its disparate narratives and how they ultimately come together. Along the way, it even loses sight of some of its themes, threads,and characters. But that doesn’t mean Infinite Wealth doesn’t coalesce in some truly outstanding moments every now and then that make the journey worth the highs and the lows. I only wish it better understood that some restraint, as opposed to unlimited growth, can go a long way towards making a better game.

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Sep 8, 2021

It's all cozy but rote, which is a shame because the series has been bolder in the past. Walking away from it, I'm impressed at how much I cared for the cast, for example, and am also keenly aware of the fact that while I liked them, I will largely forget who they are because I've done this before and will likely do it again somewhere else in a few years. Life is Strange may sell itself on comfort, and True Colors may be the one most emblematic of this, but I wonder if the series itself has become too comfortable for its own good.

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Jan 17, 2023

In fact, in some ways, it could actually stand to hew more closely to them, especially when it comes to exploration and difficulty. Taken as it is though, Vengeful Guardian is an approachable, stylish retro platformer that I can see many falling for once they give it a chance, and I encourage anyone curious enough to do so. I think much like myself, you'll find a surprising amount to appreciate here, even if you'll be left wanting more.

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