Suhyung Jung
Sony's first solo game in 2021 showed high perfection. Battle action, a combination of story-oriented play methods and shooting genres, which are rare in genres such as log, stands out. However, even though it is a log-like genre, the freshness of repetitive play is low and the difficulty of the game is very high, requiring some barriers to entry.
Review in Korean | Read full review
Action Loglight is a game with fun control. The level design focused on improving the player's skills. Besides that, dozens of other weapons and artifacts are prepared. Although it's quite difficult, it also supports assist mode for beginners.
Review in Korean | Read full review
A Metroidvania game adapted from old Korean myths. The graphic painted in dark tones and the background of oriental painting created the atmosphere of this work. The genre-specific elements of exploration and farming have been reduced, but the place has been filled with storytelling. It has surprisingly fulfilling boss battles, and is a work with plenty of control fun.
Review in Korean | Read full review
Rogue-Lite showed freshness. Card magic without a fixed form makes the battle free. A mix of four active skills and four passive skills can create a thousand builds. However, the characteristics between the builds are not clear, so the characteristics of various builds cannot be found, and the feeling of play in the early and late stages are similar. Therefore, it was difficult to feel the joy of playing multiple times even though it was a Rogue-Lite game.
Review in Korean | Read full review
An action game like John Wick. The player must become a meticulous assassin and plan a perfect assassination without a hitch from the beginning to the end of the stage. The system of assassinating enemies by using objects placed throughout the map feels like solving a puzzle. The game is quite difficult, but the sense of achievement when you succeed in your mission is great.
Review in Korean | Read full review