Suhho Yoon
Bear's Restaurant is a short, simple but meaningful game about life and death. In the Nintendo Switch version, An impressive epilogue was added and completed the story. Except for some sudden and short pauses, It's a wonderful, touching masterpiece.
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Ratchet & Clank: Rift Apart is a masterpiece both as a platformer and as a TPS. It has simple, quick and powerful shooting action, gameplay without any delays. And its designs for playing multiple times is incredibly comfortable. However, you may feel empty that you saw the ending little bit earlier than you thought.
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Essays on Empathy is an impressive work which shows a deep story about life through short and creative gameplay. However, it was not satisfying enough because its convenience on UI is not good, and some stories are monotonous.
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Lost Ruins is a work that features attractive characters, unique off-beat combat tempo, and the basic elements of Metrobania. However, the insufficient amount of contents and uncomfortable UI must be improved.
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Puzzle, simulation, wine making; at the beginning of Hundred Days, those seemed to be harmoniously combined in the game. But sudden ending, unclear goals, meaningless repetition and serious errors in Korean translations spoiled its finish.
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R-Type Final 2 is a work that successfully achieves the series' unique difficult level design with good graphics. However, its story, scenes and FX are too shallow to quench fans' deep thirst.
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Cryofall is incomplete as a survival simulation game based on space colonization. However, it has successfully embodied daily life in an undeveloped land where people compete without rules against each other for survival.
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Strategy, Platformer - Smelter faithfully embodies the basic elements required by each genre, and its design that successfully coordinates the two different genres without dissonance stands out. This game is like a reference point for each genre, but it needs something more to show than that.
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