Alex Beaty
Farming Simulator 22 is a beefy farming game that brings realism at the expense of inexperienced player enjoyment. It’s a machine built on the agricultural industry that forgoes any story in favour of hard work. It’s a simulator game that understands the assignment but isn’t at all intuitive in how it allows players to begin new farms. With proper tutorials and allowances, this game would appeal to players beyond its dedicated niche. Once players are able to tackle the learning curve, they’ll discover enjoyment can be found through persistence.
The Lightbringer definitely brings some platforming joy to the surface but stumbles with uneven boss encounters. The game is easy to pick up with a gradual increase in platforming difficulty, though the lack of a checkpoint system may be a drawback for those less tried and tested to the ways of platformers. There is depth here if you’re after a challenge but The Lightbringer may end up leaving you a bit wanting.
There’s a lot of potential to Monster Harvest, but it falls short on delivering a farming sim game that comes close to rivalling others in the genre. Hopefully, with time, Monster Harvest continues to grow, but until then it feels like it’s missing what makes the hard work worthwhile. Honestly, this feels like an Early Access title that still needs more time before it’s ready for full release. It seems the phrase ‘third time’s the charm’ does not apply to game delays.
Come with the tribe and stay for the grind if that’s your thing though this isn’t for everyone. Much of the game is spent either gathering or fighting until your weapons break as you beg for more souls to make the necessary upgrades and repairs to the camp. While it does offer a battle pass that’s free I’d still proceed with caution. There is a real challenge here that requires strategy but it falls short with the settings available in Survival mode for those either looking for a more brutal challenge or an easy go instead. Tribes of Midgard is best played with friends but if you’re after a game that rewards persistence then maybe you’ll find the value in solo-play too. It’s got lofty ambitions, but it doesn’t quite manage to meet them – at least not yet.
As far as time loop games go, The Forgotten City has the Midas touch. It’s easy to see just how much care has gone into the story of the game so that it not only pulls the player in, but dares them to test the possible realities. The characters all feel real and they drive the player to find the truth before the Golden Rule is broken and the loop must reset. The developers have been careful to create a narrative that, while repetitive in practice, still keeps the player engaged in the wider narrative of the world through exploration and discovery. Combat in the game remains questionable, but the gold bow is its saving grace. If you’re after a game that will keep you guessing as you move closer to the truth, then The Forgotten City is fittingly worthy of your gold.
Sniper Ghost Warrior Contracts 2 is good for a short time, not a long time. What could have been a glorious game full of compelling contracts and challenging assassinations gets muddied by boring regions that are just begging to be filled with objectives to make them seem worthwhile. Instead, you’ll spend more time walking around than actually sniping the baddies. Sniper Ghost Warrior Contracts 2 feels unsure of whether it can truly be a strong sniper simulator so instead it tries to outgun other FPS and assassination games – unfortunately, despite it’s fun sniping gunplay, it misses the mark on both.
If you need a hit of nostalgia from a sci-fi shooter, then jump in the cockpit for this one. It packs the challenge but may feel a little too stuck in the arcades of old. This release is a testament to the power of a loyal fanbase. As far as side-scrollers go, it’s definitely on the money
With realism being the focus of MotoGP 21, the enjoyment here comes from the mastery of racing at high speeds. Although unless you’re a returning player to the series or a natural on the virtual bike, you won’t be treated kindly by the game’s difficulty. New players could comfortably get away with trying MotoGP 20 instead as a way of easing themselves into the series with a smaller entry fee. Returning players, conversely, will no doubt feel at home with an updated game featuring stunningly detailed environments and racing options. As for me? The plethora of crashes I experienced in-game may now put me off real-world motorbikes altogether.
Godstrike is, at its crunchy centre, a boss rush game built around a somewhat interesting mechanic that, no matter how flawed, certainly gets the adrenaline pumping. Each of the encounters feels well designed but immovable to the average player. There are only so many times the player can try at an encounter before they feel disheartened at the difficulty. Not feeling like one can sacrifice time for abilities is disappointing too. The game also refuses to acknowledge that not allowing the player any way to recoup lost health disadvantages players unfairly. It’s a game that means well with a new challenge for high-skilled players of twin-stick shooters, but casual players won’t need much time to realise just how tedious learning these controls can be.