Top Critic Average
Loot River Trailers
Loot River - Release Date Trailer
Loot River - Loot Overview
Loot River - Animated Teaser
Loot River Screenshots
Critic Reviews for Loot River
You know that moment in a good roguelite where you've overextended yourself, but you've also won riches that you don't want to lose before you can bank them? This is what Loot River is built for, ultimately: I race around the world, dashing from one tile to another, breaking off from a little continent, an archipelago of burning wood and then searching, searching for the level's exit as I eye my tiny health gauge with fear. A procedural dungeon-crawler where you can rescramble the once-scrambled levels? Gary Chang would be proud.
It took me a little over six hours to get my first victory screen, but that wasn’t the end of the game. Unlocking everything, uncovering secrets, and piecing together the lore are all a part of the almost inexhaustible experience. It can be acutely irritating to fall victim to a first-level foe after nearly making it to the last boss in the previous run, but the game is hard to put down. Loot River reimagines some of its inspirations' best elements, offering players a chance to sail cleverly through each environment, grow powerful enough to slice up once-impossible threats, and unravel a story that smartly weaves into its gameplay.
An entertaining roguelite that will catch you not only for the original of its "Tetris" mechanics, but also for the great fusion with the soulslike style, its beautiful aesthetics and the number of "runs" that you will have to overcome to discover all its secrets. If you like the genre, you will like it, despite the flaws it has at the moment.
Review in Spanish | Read full review
A strange mix of various different types of games. If you are looking for something unique and different you might find some solace in this little game, but beware the less than ideal graphics and enemies that are lacking in the uniqueness department.
Review in Italian | Read full review
Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
Loot River has a lot of good features. Controls, artwork, music are all very nice. The combat, while not bad, does nothing to move the genre forward. The unique Tetris-like platform moving is enjoyable, but nowhere near the complexity or difficulty of Tetris. I can see the potential for a great experience, but it just isn't quite there. Occasional difficulty spikes that knock me for a loop and put me out of the mood to make another run leaves Loot River as a good, not great, game.