Aaron Bayne
We’re sure that if you’re a fan of the base game, you’ll likely get some enjoyment here, as there are some genuine moments of tension, and we loved getting to hear wee tidbits about the Beira D disaster. However, what it does more than anything else is make us want to go back and play the base game.
FBC: Firebreak stings a little, because it has so much of what we're looking for in a co-op shooter. It's got the killer world and aesthetic, it's got quirky powers and role based kits, it's got tight first-person gameplay, and doesn't require you to grind things out for dozens of hours. However, despite all of that, Firebreak's just fine, and ironically lacks the fire that we expect from Remedy's output. It's a fun, casual time, but you'll play it, you'll finish it, and before long you'll forget about it and wish you had been playing Control 2 instead.
MindsEye is a broken, boring mess of a game that has somehow been allowed out in the world. It has little glimmers of something semi-entertaining in there with its cutscenes and story, but it's bogged down by a vapid large scale map that is at odds with its aggressively linear campaign, and padded out with a dull repetitive gameplay loop that is nothing short of archaic.
Splitgate 2 is an interesting sequel. In a lot of ways, it fixes the issues we had with the original; it looks nicer, runs better, gameplay is far improved, there's a lot of content on offer, and the portal mechanic is good fun to learn. It's a great pick for those casual sessions with your mates, but we still can't help but feel underwhelmed by it all. The maps are fine, and the cosmetics are dull as dishwater. If you removed the portal mechanics - which were arguably more freeing in the first Splitgate - you'd be left with a competent, but ultimately uninspired shooter.
Elden Ring Nightreign is a very interesting game that's likely going to divide FromSoftware fans. It's not the hand-crafted RPG that we've come to expect from the storied developer, but it does manage to take much of the gameplay depth of Elden Ring, and retrofit it into a fast-paced multiplayer experience. While we don't think it really holds a candle to games like Dark Souls 3 or Elden Ring, it isn't really trying to. This is basically FromSoftware having some fun with its IP, and with a squad of friends, Elden Ring Nightreign is a blast.
As we rolled credits on The Midnight Walk, any issues we had technically or otherwise had long since faded away. Instead, what stood out to us was the game's haunting world filled with pensive storylines, impactful visuals, and an emotionally weighty score.If you're expecting an engaging survival horror gameplay experience, you won't find it here. That may have been what we were looking for as we first played the game - especially considering the VR format. But what we got instead was memorable, moving, and evocatively melancholic. The Midnight Walk is not a game we'll forget anytime soon.
Indiana Jones and the Great Circle is just good old fashioned fun. Its simplistic gameplay lets it down a little, but with vibrant environments brought to life with stunning detail, excellent writing and performances across the board, and a fun globe-trotting Indy adventure that nails the tone and feel of the film series, we had a blast from start to finish. If you've been holding off from playing The Great Circle, then now is the time. The PS5 takes an already brilliant adventure and makes it even better.
Lost Records: Bloom & Rage Tape 1 is an intriguing introduction to a mysterious new world. With its characters and setting at the forefront, this rose-tinted view of the mid-90s is welcoming, nostalgic, and perfectly blends this tale's more enigmatic side. It is incredibly slow at times and it doesn't answer an awful lot, but truth be told, we're dying to have those questions addressed in the latter part of the story. Tape 1 has teed it up, so it's down to Tape 2 to secure the home run.
Ninja Gaiden 2 Black reminds us of our younger years, essentially playing through a cheesy action movie with over-the-top violence, cool looking vistas, and a ridiculous story. In parts, it’s fun to play something you can just enjoy for what it is, without the need to delve into overly deep combat systems.
Alien: Rogue Incursion is a solid first attempt from Survios to capture the iconic sci-fi franchise. If you're a fan of the series like we are, then you'll be giddy as you first get to hold your own pulse rifle; you'll shiver as your motion tracker's pulsating tone gets higher; and you'll revel in the disgusting details of the H.R Giger-inspired Alien nests. It is let down at points with repetitive and lacklustre combat, trivial performance issues, and its hard cliff-hanger ending does leave you with far more questions than answers. But you'll be hard pressed to find standout VR moments quite like the ones sprinkled throughout this fun campaign.
Ultimately, Skydance's Behemoth feels like it's still in its beta phase. The enormity of its Behemoths works excellently in VR, but at almost every turn, the game bogs you down with bugs, repetitive gameplay loops, and underdeveloped level design. Sadly, it also lacks the same sense of place that the developer's previous work has, with its Forsaken Lands feeling painfully dull for the most part. There are moments when the magic shines through, but Behemoth is a massive missed opportunity overall.
We're sorry that we ever doubted that Vertigo could pull off a Metro VR game. The Dutch devs have masterfully captured the essence of this cult series, and amplified its best traits with myriad VR specific mechanics. While we had some issues with its story and would have liked a tad more setting variety, its highs are so high we'd happily go through it all again. With the visuals, the atmosphere, and the controls all melting into the experience, Metro Awakening is easily one of the most immersive VR games we've ever played.
Phasmophobia is a highly replayable co-op experience that expertly manages to blend friendly fun with deathly scares. There's a complexity to its ghost hunting as you gather evidence and test your nerves, and it's made all the better as you bicker, debate, and scream with your friends. A slow levelling system stalls that sense of progression, and finicky controls mean the PSVR2 version of the game is a bit of a letdown. However, if you're looking for a unique kind of co-op experience for you and your friends, Phasmophobia is one of a kind.
If it seems like we're dogging on this latest outing for the series, it's only because we know just how unique and entertaining it can be. Double Exposure isn't a bad game, it's just not the series at its best. It loses some of that inviting atmosphere with Caledon paling in comparison to Haven Springs or Arcadia Bay, and its narrative suffers from an overreliance on the supernatural. But we'd be lying if we said it wasn't great to see Max Caulfield return and we still think it's worth checking out if you're a fan of the series.
The Lake House is a brilliant serving of Remedy horror goodness, acting as a cocktail of two franchise identities, to deliver something that is narratively intriguing and visually distinct. It's a tight-knit experience packed with expanding lore and clever scares, and a keen reminder of Remedy's pedigree. It's an interesting link in the wider world of Remedy games too that leaves us sad to see this chapter end, but ever curious to how it will all continue.
For those keen to revisit this PSVR classic, the remake is still a fun zombie shooter, with solid gunplay, brilliant graphics, and a decent wee package of content. It's also launching at a reduced £25/$30, making it fairly inexpensive. However, if you're new to the series and want to dive straight into the series at its best, we'd recommend its superior sequel over this.
Still Wakes The Deep may not stick around for long, but it'll have an iron-clad grip on you across its runtime. There's clear inspiration here from horror movie classics such as Alien and The Thing, and we adored seeing those inspirations play out through its highly-detailed settings and salt-of-the-Earth cast of characters. It may not be the most engaging gameplay experience on the PS5, but The Chinese Room smartly lays a solid foundation in the Beira D and its gaggle of staff, that'll keep its viscerally focused horror on your mind long after the credits roll.
All in all, Night Springs is a short excuse to revel in the oddities of Alan Wake 2 and Remedy. Whether it's comedic, horror-tinged, or genre-hopping, the developer is just having loads of fun with this DLC. We'd love it to be a little longer, or perhaps even include another episode or two, but what's here is a reminder that Remedy is one of the most original and unique developers in the game right now.
Destiny 2: The Final Shape feels like a promise fulfilled. We can't help but think back to all of the late night sessions exploring iconic corners of this vibrant sci-fi universe, and digging into all manners of lore to help make sense of it all. And now, despite it's ups and downs, we have a gratifying end to the decade spanning Light and Darkness saga, that evokes all those memories in one big celebration. Destiny 2: The Final Shape is the hope and dream of every other live service game out there. It's a testament to Bungie's unwavering commitment to a riveting saga that defied all odds, and did exactly what it set out to do. This one is for the fans.
XDefiant is a solid shooter that will likely scratch that arcade-y itch with its snappy gunplay, iconic map design, and fan-favourite game modes. It's the perfect multiplayer shooter to chuck on at the weekend, and we suspect it'll be home to several late-night sessions for old-school Call of Duty fans. It's not quite the breath of fresh air for the genre that The Finals is, but more like a blast from the past. Is it a CoD killer? No, but if Ubisoft can work its magic and go hell-for-leather with its multi-franchise post-launch content, then XDefiant could flourish into a regular staple of the shooter genre.