Jordan Middler
Dying Light 2: Stay Human feels like it lost its direction somewhere along the way. It begins as an interesting zombie game wherein the threat feels tangible, your character feels weak, and the world feels primed for a dynamic story. However, the further you get into the game, a lot of its early ideas feel sidelined for a generic zombie plot, uninspiring combat, and the absence of any kind of danger.
Pokémon Legends: Arceus feels like the result of Game Freak learning lessons for 25 years, refining the formula, and finally taking the franchise in a new, incredible, exciting direction. With its emphasis on extremely rewarding exploration, addictive catching mechanics, a fine roster of Pokémon and a genuine sense of scale that's unlike anything in the series, Pokémon Legends: Arceus is quite simply one of the greatest Pokémon games ever made.
Both Uncharted 4 and Uncharted Lost Legacy are still fantastic games that deserve a second playthrough on PlayStation 5. Naughty Dog’s first outing on the PlayStation 5 is an incredibly strong one, and only makes even more excited for what it has coming next, and what they’ll be able to do with this technology.
We can’t recommend Rainbow Six Extraction if you’re planning on playing alone, especially on PlayStation platforms where you’re expected to pay £40 for the privilege, but if your regular gaming group is bored of the game you play every night, and they all have Game Pass, Extraction will provide laughs.
Even if you’ve played God Of War on the PS4, it’s more than worth going back for another trip up the mountain.
While some of the slower elements of the original games have been fixed, and The Grand Underground makes up for the comparatively weak Pokédex, Pokémon Brilliant Diamond and Shining Pearl's new art style and a few other stumbles make this pair of games a somewhat disappointing retread of Generation 4. They're also very clearly in the shadow of Pokemon Legends: Arceus, the upcoming open-world-like Pokemon game that has fans hoping it can take the series in exciting new directions beyond 20-year-old mechanics. If the remit of these remakes was to remain faithful to the original Gen 4 pair, we wish they'd also stuck to the pixel-art aesthetic. Aside from The Grand Underground – and the connectivity with the current games in the series – there's very little reason to play Pokémon Brilliant Diamond and Shining Pearl over your original DS copies.
Portal and Hazard Zone save 2042 from being a real low point in the series, which has swapped iconic, high octane moments for needless scale, without filling in any of that space.
If somehow, inexplicably, you can overlook all of its issues then the three games in GTA Trilogy are undisputed classics. But if you want to revisit them properly, right now you’re far better off doing so on another platform.
Like a great album you put on at the end of the day to wind down, Toem is an incredibly relaxing experience that you'll wish you could experience all over again once it's finished. It almost makes us want to start capturing photographs of the world around us, but sadly, we don’t have a duck dressed as a lighthouse keeper to show them to. If only.
At launch, Call of Duty Vanguard feels like a solid step-up from Black Ops Cold War, but falls short of the benchmark that was Modern Warfare 2019.
Age of Empires 4 is a brilliant sequel to an RTS classic that plays it safe while streamlining some of the series' more tedious mechanics.
It seems backhanded to say that a game is only worth playing if you can find people to distract you from the actual game, but if your group wants something mindless to wind down after an intense night on Warzone or Rainbow Six: Siege, Back 4 Blood is ideal.
If you’re interested in another Far Cry game that does the Far Cry stuff the way it’s been doing it for 10 years, you’ll probably have a good time, but if you’ve already hit your limit with this kind of game, Far Cry 6 is the ne plus ultra of why open-world game design is so badly in need of a revolution.
Kena: Bridge of Spirits is a completely inoffensive, if somewhat bland adventure that will mildly entertain for the duration of its runtime, but won’t live long in the memory.
There’s nothing wrong with a game about doing simple things, and enjoying a relaxing journey in between, but in Sable, we could never relax.
It’s always a risk creating a sequel to a cult classic so long after the original, but in Psychonauts 2, Double Fine hasn't only made a game that respects the original and takes its characters to new heights, it has set itself, and new owner Microsoft, up with a platforming franchise that can thrive for years to come.
Iki Island is a visual treat whose story adds layers to Jin’s character that feel so essential, it makes us wonder how they were ever cut from the original game. Completing every objective on the island will take some time, but if you’re only interested in the main story, your time on Iki may be briefer than expected.
Out of the 4 modes available at launch, 2 of them feel redundant and unbalanced. The single-player content is slim and if you want even a crumb more, you’ll have to pay, which leaves Destruction Allstars feeling like a clumsy, hollow product whose fun moments go by in a blur.
Derivative and dull, Immortals Fenyx Rising’s great visuals can’t make up for a consistently bland experience
Despite its enjoyable campaign, Black Ops Cold War feels like an anachronistic package. The era of one game containing three completely disparate modes feels so long ago in the age of Warzone.