Timothy Nunes
- Metal Gear Solid 2: Sons of Liberty
- Shadow of the Colossus
- Final Fantasy IX
Timothy Nunes's Reviews
Much like the namesake character himself, The Lord of The Rings: Gollum couldn't be saved from what it became. Frustrating platforming coupled with boring gameplay and cheap ways to die make any experience hard to play. Unfortunately, the intriguing setting and lore exploration can't come close to overshadowing the game's fundamental issues.
The indie horror scene does it again, showing the big studios what the horror genre needs. Not all the ideas work as well as they should, but the game delivers a unified vision that still gets under your skin.
There's a great deal of cool traits to Strayed Lights, including thoughtful enemy design, strong premise, and charming visuals. However, pacing suffers greatly, and combat forces its way into the forefront with memorization and inconsistent parry windows. It's short and can be sweet, but there's an overarching bitterness that's hard to ignore.
Square-Enix put together a fine collection of its first Final Fantasies, adding in some features that bring a bit of a modern touch without losing too much of the original varnish. Not all games work perfectly with these features, and the games still show they were made 30 years ago, but the final package delivered a nostalgic burst worthy of the franchise namesake.
Beautifully blending two realms, Sherlock Holmes The Awakened presents a great investigative game, asking you to do your own research without going too far. For your own good, grab this game if you have even the slightest bit of curiosity. You won't regret it.
The formula that Across the Valley tries to present is a decent one, simple enough to make a decent time. Unfortunately, the lack of polish on top of navigation issues make this game hard to stick with. Even after the first update, it's in a rough place.
Hot Wheels Rift Rally brings a lot of interesting ideas to the mixed reality formula, maximizing its potential despite its limitations. Nonetheless, the cost involved coupled with camera spatial issues and real world demands for playing the game all come together to create a deeply niche product.
Any roguelike fan needs to get their hands on Post Void. Quite frankly, if you have any remote curiosity in trying out the game, just do it. Apart from floor jumping not as refined as the rest of the game, the complete package offers up something special, hectic, and engaging. Take it from someone who hates roguelikes: Post Void is a fun roguelike, complete with fever dream.
Atelier Ryza 3: Alchemist of the End and The Secret Key bids a fond farewell to arguably the franchise's most beloved alchemist. With it comes a series-encompassing narrative and engaging yet imperfect combat. To boot, you can dig into the systems as much or as little as you want and still succeed. Ryza 3 truly sets the bar for the Atelier franchise.
Before Your Eyes delivers a touching story that leans into the PSVR2 hardware to do so. You can play the game while sitting, but the unabated way to play is while standing. It may not sell PSVR2 units on its own, but all PSVR2 owners absolutely need to own Before Your Eyes.
It may not be perfect, but the localization of Fatal Frame: Mask of The Lunar Eclipse polishes the original product in ways that only benefit the package. Some things can't be easily improved, like stiff main characters or combat fundamentals, but this is a solid effort to bring this game stateside. Horror fans will have a great time here, but it might not be enough for everyone to jump into.
Startenders begins its life on the PSVR 2 with unfortunate technical issues. Those aside, this is still a job simulator game. It's done well enough when it works, but the game loop doesn't offer much else. It has an attractive price point for what it is, but wait for a patch before jumping in.
Unplugged: Air Guitar may not sell the PSVR2 hardware on its own, but it needs to be played by every PSVR2 owner. With a fun track list and immersive gameplay, Unplugged beautifully fills that void left by Guitar Hero. Issues aside, Unplugged is more than worth the cost of admission.
Grim Guardians: Demon Purge is a mediocre Metroidvania through and through. It starts with a solid foundation but lacks the kind of all-around refinement and conceptualising to be taken seriously. There's some fun to be had here, but it's not worth the price of admission.
Tales of Symphonia Remastered shows exactly why it's a classic game: a fine story with plenty of heart and consequence. Gameplay even lets you make it as simple or involved as you wish. Navigation is a terrible chore, though, and the remastered efforts feel too much like a basic port to be anything else.
You can't go wrong with Like A Dragon Ishin. The game includes what makes the Yakuza franchise so special and combines it with samurais and Edo Period politics. A handful of oddities aside, it leans into its strengths and irons out several of the franchise peculiarities. Every gamer, either invested in the franchise or still uninitiated, needs Ishin in their console.
No Longer Home wishes to retell a point in two people's lives that impacted them both. Its minimalistic style and thoughtful writing carry the day hands down, even with its odd control choices. Even if point-and-click games aren't your thing, I still highly recommend giving No Longer Home a shot.
Theatrhythm: Final Bar Line takes a great opportunity and make a strong go of it. Gameplay feels good, and customization options give you nice flexibility to cater to your style. A couple things don't mesh nicely, but the game itself is a complete rhythm package of great gameplay and fantastic songs.
If you can buy into what Wanted: Dead is trying to sell, you'll have a good time. Just be ready for fragmented chunks of story, random voice work quality, and quirky concepts. Gameplay can win the day with its gorey, visceral delivery. Just be ready for an over-the-top game that takes itself seriously.
Deliver Us Mars, the latest Deetman brothers project, channels the same heart that started beating in Deliver Us The Moon, even if it takes a great deal more effort to get to it. You need to slog through some cumbersome and at times downright frustrating gameplay, but I promise you the premise and ending make it worth your while.