Timothy Nunes
- Metal Gear Solid 2: Sons of Liberty
- Shadow of the Colossus
- Final Fantasy IX
Timothy Nunes's Reviews
Grim Guardians: Demon Purge is a mediocre Metroidvania through and through. It starts with a solid foundation but lacks the kind of all-around refinement and conceptualising to be taken seriously. There's some fun to be had here, but it's not worth the price of admission.
Tales of Symphonia Remastered shows exactly why it's a classic game: a fine story with plenty of heart and consequence. Gameplay even lets you make it as simple or involved as you wish. Navigation is a terrible chore, though, and the remastered efforts feel too much like a basic port to be anything else.
You can't go wrong with Like A Dragon Ishin. The game includes what makes the Yakuza franchise so special and combines it with samurais and Edo Period politics. A handful of oddities aside, it leans into its strengths and irons out several of the franchise peculiarities. Every gamer, either invested in the franchise or still uninitiated, needs Ishin in their console.
No Longer Home wishes to retell a point in two people's lives that impacted them both. Its minimalistic style and thoughtful writing carry the day hands down, even with its odd control choices. Even if point-and-click games aren't your thing, I still highly recommend giving No Longer Home a shot.
Theatrhythm: Final Bar Line takes a great opportunity and make a strong go of it. Gameplay feels good, and customization options give you nice flexibility to cater to your style. A couple things don't mesh nicely, but the game itself is a complete rhythm package of great gameplay and fantastic songs.
If you can buy into what Wanted: Dead is trying to sell, you'll have a good time. Just be ready for fragmented chunks of story, random voice work quality, and quirky concepts. Gameplay can win the day with its gorey, visceral delivery. Just be ready for an over-the-top game that takes itself seriously.
Deliver Us Mars, the latest Deetman brothers project, channels the same heart that started beating in Deliver Us The Moon, even if it takes a great deal more effort to get to it. You need to slog through some cumbersome and at times downright frustrating gameplay, but I promise you the premise and ending make it worth your while.
Forspoken lacks the kind of refinement expected of a AAA title. If the concepts had received more attention, then the entire package would have been more cohesive. Still, despite its issues, there's definitely something here to enjoy if you can focus in on what the game does well: narrative, accessibility, and writing.
Neptunia Sisters vs. Sisters channels the same cheeky humor and simplistic gameplay that fans have grown to expect. At the same time, some of the creative choices implemented here don't mesh well enough to make a complete concept. It all works and has its own kind of fun, but the game misses out on a more cohesive product that a more broad RPG fan base might have wanted to try.
Persona 3 Portable on PS4 doesn't do much at all to enhance what was already there to begin with, looking like a sharpened version of its former self. Regardless, there's a strong entry here, exploring some darker concepts than the modern mainline games. It may not have the same style as the newer entries, but it sure delivers on concepts.
As far as visual novels go, Witch On The Holy Night stands among the best in the genre. Strong writing, great characters, and stellar world-building make this a memorable experience. While chapter length is all over the place and some plot points feel a bit forced, Witch on The Holy Night keeps you well-invested and rewards you with a strong body of work from beginning to end.
Not everything is perfect in this current-gen upgrade, but the additions, new choices, and improvements make this version of the game feel complete. Despite the oddities that come with the new camera option, the presentation across the board just feels superb. It even lets those who missed the expansions jump right into that content from the jump. Such a great update to a beloved game comes free with the PS4 version, leaving this as almost a requirement for everyone who even remotely has an interest in playing it again or experiencing The Witcher 3: Wild Hunt for the first time.
Very little about Samurai Maiden makes the game appealing. When you combine overtly simplified and imbalanced combat with slow attacks, fast enemies, and an incredibly humdrum storyline, a bad time is unavoidable. Unless you want something with mindless anime girls and half-baked gameplay, Samurai Maiden is not the game for you.
The Knight Witch makes a strong case for itself with its simplistic gameplay and charming writing. The overall balance between development and gameplay feels a bit too weird to ignore. Still, this twin-stick shooter-meets-Metroidvania has a quirky intrigue about it that makes it a worthy purchase for any fan of the genre.
There's validity to Tactics Ogre being a classic, and Tactics Ogre: Reborn showcases that. Tactics Ogre: Reborn offers the kind of simplified presentation combined with fantastic writing and voice work to create a cohesive package all around. Despite showing its age in places, the game offers more than enough to convince even the most anti-tactics gamer out there to give it a try.
There's no question that Ys VIII: Lacrimosa of Dana is a beloved entry in the franchise. However, bringing it to the PS5 offers next to nothing to the entire experience, bringing only the most miniscule of adjustments, another Trophy list, and a free PS5 upgrade.
The Chant is a flawed experience filled with some fantastic moments, stellar monster design, light exploration and puzzle-solving, and a solid narrative to keep things moving. Despite its dated visuals, oversized linear world, and simplistic AI, you can find a nice survival horror romp in The Chant if you let yourself be taken by it.
The Last Onicru features some cool narrative choice work, putting some true impact on your choices. If you can get on board with the cheeky dialogue and peculiar main character, you should be able to overlook the lackadaisical combat.
Potion Permit offers up quite the accessible life sim experience, making growth progress more quickly than most games in the genre. A bit of the luster is lost in this change of focus, but the product itself is a fun, engaging, light-hearted, and accessible time.
Soulstice etches its own namesake in the hack n' slash genre. While it lacks the same level of combat depth and demand, it focuses more on narrative quality, accessibility, and presentation to reach success.