The Star Wars fandom has already realized that more does not always mean better. “The Skywalker Saga” has a lot of heart, but I could have done without the superfluous leveling system or paper thin open-worlds. Part of me will always enjoy watching Qui-Gon Jinn slice up droids on the streets of Naboo. “The Skywalker Saga” is a beautiful nod to that nostalgia. Beyond that, I’m still stuck on a final question. You have to wonder whether, for those managing the game, the end product equates to time well spent during development.
But don’t expect an open-world worth devoting countless hours to exploring. Because once you look away, once you break free of the frame CD Projekt Red forces you into, the world of “Cyberpunk 2077” can feel totally empty. City blocks whiz on by as you drive aimlessly through Night City. In those moments, with nothing to do, I wasn’t really sure why I was still playing.
If you happen to already own copies of “A Thief’s End” or “The Lost Legacy” on PS4, you’ll be able to upgrade your game to the PS5 versions for $10 — which is markedly cheaper than the $50 sticker price Naughty Dog will charge for the “Legacy of Thieves” collection starting on Thursday. It’s a good deal. You just might not feel the same rush of movie magic the second, or third, go-around. I know I didn’t.
A turn-based RPG like “Ruined King” is the exact type of game I’d want to try out. Despite all of the headaches, I have a better understanding of Runeterra and the champions in it thanks to “Ruined King.” I like Braum’s buoyant optimism and Pyke’s deadpan demeanor. The next time I’m scrolling through the roster of champions on “League of Legends” or “Wild Rift,” I’ll give them a try.
But does it sound like the next great “Call of Duty” title? That question is a lot like asking about the latest version of the iPhone. The early signs are promising, but the answer to that question really depends on whether the carnival rides that the game offers continue to be entertaining weeks or months from now. However, if you’re looking for what “Call of Duty” offers at its core — big explosions and endless hours of multiplayer — this first experience shows “Vanguard” is off to a strong start.
Look at “Eastward” as a love letter to EarthBound, Zelda and Japanese RPGs. You can tell a lot of love was poured into this game and years of work. But the game’s art, music and format all work in service of a story that doesn’t actually say much. “Eastward” just doesn’t connect those last few dots.