Jahanzeb Khan


46 games reviewed
78.3 average score
80 median score
50.0% of games recommended
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4 / 5.0 - Kalimba
Dec 16, 2014

Kalimba is an action-packed platformer that experiments with a lot of puzzles and design gimmicks to consistently provide a genuine challenge. It is devilishly difficult and there are times when the level design and touchy mechanics don't complement this very well, mainly instances that require dumb luck rather than intuitive skill.

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Dec 12, 2014

Something that is fueled by subjectivity alone becomes a challenge to evaluate objectively, and perhaps even unfair, but Elegy for a Dead World still presents an experience that is all inclusive and doesn't look down on anyone who doesn't fully comprehend it. The beauty of it is that it will speak to almost anyone, because whether it's part of your education or one of your passions, writing and literature is an integral part of anyone's life, and so Elegy serves as a welcoming platform for anyone who wants to practice writing and polish their craft.

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Lara Croft and the Temple of Osiris has a lot of going for it. The main campaign is fun to sit through with its progressive variation in puzzles, platforming and blazing action.

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4.5 / 5.0 - Freedom Planet
Nov 11, 2014

Freedom Planet is a love letter to SEGA fans, and newcomers are in store for a special gaming experience that they won't experience elsewhere in this modern age.

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4 / 5.0 - Mega Coin Squad
Aug 17, 2014

Mega Coin Squad is a fun, frantic and wholly unique action platformer with all sorts of crazy ideas and mechanics built around a clear and engaging objective of collecting and banking as many coins as possible. It dives right into the basic primal gamer instinct of collecting shiny golden coins, and throws in countless obstacles and useful tools to make things interesting.

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4 / 5.0 - LIGHT
Jul 12, 2014

Light appears to stick with the bare minimum at first glance, but the slick presentation, stylized visuals and memorable music come together to create a fun and pure stealth action game. While it is a bit on the short and easy side, there's incentive to revisit levels in order to learn more effective and efficient means of completing them.

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