James Cunningham
Jhaymes
Jhaymes
242 games reviewed
78.0 average score
80 median score
69.2% of games recommended
James Cunningham's Reviews
James grew up in the arcades of the 80s and has played games on everything from the Milton Bradley Microvision to the PlayStation 5. He worked in gaming retail during the PS1/PS2 eras, and even had a small stint at Working Designs. It's been a very long ride and is nowhere even close to over yet, and every stop along the way is a chance for something new and fascinating to emerge. Whether that be on a mainstream console like the now-classic Xbox 360 or something less obvious such as PlayDate or NeoGeo Pocket Color, it's all worth looking at.
Granted, what's worth looking at is defined by personal taste, and in James' case that tends to be more mechanics-oriented games rather than narrative ones. Fast action shooters such as Dusk are as good as more meticulous games like Satisfactory, but there's always room for a good action RPG too. Most importantly is always looking to see what's new, because as nice as the past was and as important as it is to not forget it, getting mired down in what one knows is a great way to stagnate. There's too much amazing gaming being created on a near-daily basis to settle for what you know.
Nov 13, 2013
Deadfall Adventures isn't actually a terrible game. The dialogue is dumb, AI companions have an unnerving tendency to teleport behind you, it's far glitchier than it should be, but somehow it's also not unlikeable.
Jul 11, 2013
Rogue Legacy is just about as close to perfect as a randomized action platformer could hope to be. The constantly changing challenge, and character to face it with, make every game feel different.