The problem is that Scarf doesn’t deliver on the platforming side and, unlike the fantastic Journey, Scarf never reaches that satisfying conclusion where all those small introspective and grand sweeping moments add up to a crescendo that sticks with you even after you stop playing. Instead, Scarf falls a little flat and, while there is a lot of fun to be had, it doesn’t quite stand up to those games that inspired it.
Chorus offers a fairly middling take on a space combat shooter. The gameplay is really where Chorus shines, when you combine piloting, powers, and weapons in just the right way, you can reach a sweet spot that makes the game a delight to play. It just takes too long to reach this point, so you'll likely lose interest before then. If you enjoy space flight games there is almost certainly something here for you to enjoy as the minute to minute action in Chorus is mechanically sound, it's just been done better elsewhere (see: Elite Dangerous, Everspace 2). The real shame of Chorus is that the story can’t match the excitement of the gameplay. Lacking any real characters, the game relies on Nara and Forsaken, and unfortunately, their dynamic is so underdeveloped that it makes the climax of the game feel undeserved. Nara’s journey to overcome her guilt is an interesting one, however, the game doesn’t do enough to capitalise on the promising premise.