Jaina Hill
I can’t really know what the AAA version of No Place Like Home even looks like. I think I wish the controls felt a little tighter, and that it looked a little bit nicer. It’s great to get all the garbage off the grass, but I wish the grass was a bit more textured. Maybe it would have been nice to see it shine in the sunlight. But that’s not where No Place Like Home places its focus. The developers clearly put time into balance and rhythm. If you are a gamer who peacefully likes carving out a digital home for yourself, there is a peace to be found in No Place Like Home.
There are definitely people out there who could get a lot out of Land of Screens. Maybe they too are struggling with themselves after a breakup. Or maybe they are having a bad time with social media. I get it. I’ve felt those feelings. But nothing about the Land of Screens brought me to a personal catharsis. I can see where the developers are coming from, but they did not convey their message in a way that applied to me. With a more interesting execution, perhaps this could have been an exciting, moving indie narrative. As it stands though, there are better things you can do with your screens than play Land of Screens.