No Place Like Home
Top Critic Average
Critics Recommend
Critic Reviews for No Place Like Home
No Place Like Home has some nice touches that offer a satisfying gameplay loop, but there are some issues holding it back.
I can’t really know what the AAA version of No Place Like Home even looks like. I think I wish the controls felt a little tighter, and that it looked a little bit nicer. It’s great to get all the garbage off the grass, but I wish the grass was a bit more textured. Maybe it would have been nice to see it shine in the sunlight. But that’s not where No Place Like Home places its focus. The developers clearly put time into balance and rhythm. If you are a gamer who peacefully likes carving out a digital home for yourself, there is a peace to be found in No Place Like Home.
No Place Like Home offers a unique take of the farm simulation genre by placing you on a near desolate Earth. Unfortunately it is also void of memorable NPCs and contains little story to sink into. While the addition of a sci-fi element is welcome, the overall gameplay feels like it came from a farm sim made fifteen years ago. There is plenty to enjoy, especially if you want to stick to farming and cleaning up. But since No Place Like Home feels like it is missing modern mechanics that have become mainstays in the genre I'm not sure it's for everyone.
No Place Like Home is a post-apocalyptic farming adventure/sim in which you play as a girl searching for her missing grandpa before she moves to Mars. The game's hopeful story and effective balance of farming, decorating, fighting, and upgrading tools will keep players involved from start to finish.
Clean up the earth and rebuild society in a more harmonious manner.
No Place Like Home had a lot of potential and a great idea behind restoring Earth and caring for the animals that inhabit it, it just forgot that home needs a family.
No Place Like Home epitomizes the relaxing nature of the farming game genre, but does it offer anything we haven't seen before? It just didn’t give me much reason to keep coming back after I’d reached a certain point.
Well. I have spent a long time sucking up waste, constructing buildings, taming animals and collecting resources. I love it. The level design is great and the hands-on tutorial at the start gets you into the gameplay from the off. I found myself just feeling really calm with an almighty sense of achievement as I clear the rubbish to reveal a beautiful untainted natural countryside. Well done Chicken Launcher, No Place Like Home bags a Thumb Culture Platinum Award!