I enjoyed this in my more spectator role and I know my son loved the game so I would have to say this is a hearty recommendation, if you yourself are a fan or you have a fan in the family… this ought to put a smile on their dial.
"Disintegration" has so much potential but due to being such a radical approach to combining two very different gaming genres, I believe that more work needs to be done in order to balance and strengthen the core mechanics. However, in saying that, I have found myself quite intrigued by the developing story and wanting to know what happens next. I wouldn't call "Disintegration" a bad game, but I would like to see what the developers do with possible future titles. I also believe that "Disintegration" would have made a brilliant VR game but perhaps that is something we might be able to experience at a later date.
Despite all that, Project Warlock still does an excellent job of not wasting the player's time similar to the 90s retro FPS we're used to. Right from the start, the game doesn't prompt any tutorials, just some weapons, and some demons to kill, making it feel like a proper Doom clone. To support this is its stellar Rockin soundtrack and art design that bears a resemblance to classic Minecraft. All in all, Project Warlock is a respectable and enjoyable Doom clone. While it has some balancing issues to work out, it's still a must-have for fans of the retro FPS genre.
If you're a fan of ESO, then the Elder Scrolls Online: Greymoor chapter will add a much needed area into this vast world that boasts some graphically impressive places that really makes you wonder at the marvel of Skyrim. While the main story is quite cliched, including the villain, there's still plenty to find, fight and do along the way with engaging NPC's, clever enemies and more exploration then you can poke a sword at. Furthermore, the main game may take you around 15 hours to complete but if you invest in additional exploration, you could easily double this time and then some!