Ryan Thomas Bamsey


24 games reviewed
74.8 average score
75 median score
50.0% of games recommended
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Oct 16, 2023

I have a love/hate relationship with Endless Dungeon. When it’s good, it feels excellent. The early-game progression is incredibly satisfying, filling out quest logs and completing pages of upgrades is rewarding, and it looks and sounds sublime. On the other hand, the lengthy runs take a toll, and once you get into the late game, the rate of progression doesn’t cut it anymore. Suddenly, the time invested doesn’t match up with the strength of the upgrades you can acquire, and the game feels very much like a Sisyphean task as originally intended, a punishment.

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Without spoiling things, Star Ocean eventually devolves into schlocky cliché territory, but by that point, you’re firmly on board, ticket purchased and ready to see its journey through to the end. Star Ocean: The Second Story got the remake treatment for a reason - it’s a classic of the genre with compelling characters, wonderful storytelling, and oodles of satisfying mechanics. R goes to great lengths to streamline the Star Ocean experience and make it more beautiful (the new arranged soundtrack is glorious), and while it might have sustained a bit of the difficulty that made the original a triumph to overcome, it still squarely sticks the landing.

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Dragon Quest Monsters: The Dark Prince is a mixed bag. On the one hand, it has the best mechanics and combat the Dragon Quest series has ever seen, with the monster-focused gameplay loop providing endless fun. On the other hand, overcommitment to the silent protagonist trope and shocking performance issues drag the experience down significantly. Although held back by dated hardware and dated design choices, The Dark Prince is one worth courting.

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Mar 21, 2024

I rolled credits on Dragon’s Dogma 2 after 49 hours, and can easily see myself doubling that number before I’m done. There are quests I left incomplete and plenty I didn’t even scratch the surface of - I never once encountered the Sphinx, for example. The wide range of vocations offers endless replayability, and the world created here is simply one you’re going to want more of. Dragon’s Dogma 2 is a masterclass in compelling game design, and proof that deviation from the norm and challenging your audience can pay off immensely. Capcom has created not only a true successor to the 2012 classic, but a game which manages to be everything that fondly remembered gem always wanted to be.

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