Cristina Resa
Open Roads is a first-person adventure game that focuses on the mother-daughter relationship and uses dialogue as its primary narrative tool, in addition to the classic environmental exploration typical of the genre. Overall, it is a very intimate and enjoyable experience that actually feels like a family road trip, but it ends up being too ephemeral to make an impression, due to a somewhat abrupt unraveling of the mystery that serves as the narrative pretext for the adventure, and a series of stylistic choices that take some of the power away from the story's emotional impact.
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A visual novel that relies on a syncretic and surreal language to fix exactly the present moment.
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A Memoir Blue is a short, touching, interactive adventure about a complex mother-daughter relationship. It's a very interesting sensorial experience which translates memory mechanisms into gameplay, even if interaction sometimes feels a bit too driven. Anyway, Miriam story on the memory lane is authentic, mature and compelling.
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Martha is Dead is a complex first-person narrative adventure, a story of traumatic experiences that could upset the sensitivity of those who play. Anyway LKA depicted in a brilliant and compelling way the discomfort of the main character, even if sometimes narration lingers in the spectacularization of the most gory elements. The Italian studio did a great job creating an accurate historical stage, but technically the game has significant ups and dawns, which, anyway, don't undermine too much the overall experience.
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