Joel Couture
While Blossom Tales: The Sleeping King does skew a little too close to its inspirations in places and it can be a bit too easy, it still gives players a delightful, lively world filled with secrets and silly characters.
Outlast 2 builds on what the original did well, crafting terrifying chase sequences with care.
Near Earth Objects is simple to pick up and play, only asking that you shuffle yourself around with the D-pad to best keep your ship intact. With a clever variety of enemies that constantly change how you play the game and the audio/visual presentation, it becomes something you can easily sink hours into, floating along in a colour and music-fueled haze.
A few bosses and new enemies give you something to strive for, but your ability to endure bad jumping and dull exploration are all that will keep you playing Molly Maggot. If you're desperate to see how miserable life as a maggot is then the game will provide you some context, but otherwise it's a boring, joyless slog.
There's not a lot to a game like Sketch Wars, but what is there has been done poorly. The art is awful, the controls are initially clumsy and half of them don't work properly, and the words you have to draw are absurd. Short of the entertainment you'll get from looking at its terrible drawing choices, there's nothing fun about Sketch Party.
It's very hard to imagine someone being all that invested in building up this tower and fighting off the ugly enemies for long, though. The gameplay pretends to be deep, but the heads' effects are imperceptible. You can miss an enemy you watched yourself hit, and those same enemies have no visual impact, looking like odd symbols just floating your way. The rest of the game's art is muddled to the point of being impossible to make out on the screen (except for a nice sunset); the music - a single track - gets repetitive quickly. There's just very little to keep someone playing Totem Topple. There's no strategy, no depth and no appeal.
When you're not getting annoyed at being unable to find the final item in a given area, Slender: The Arrival is an excellent horror game that will leave your pulse racing. It's terrifying to be chased by these relentless enemies - frightening to see them no matter where you turn as you lose yourself deeper and deeper in the game's maze-like environments. It's just a shame that it can get so unbearably annoying to have to find a single scrap of paper hidden in a forest while enemies seem to guard its location over aggressively. If you can tolerate these moments, however, you'll experience a truly frightening game that will leave your guts in knots as you try, and fail (and fail, and fail), to stay alive.
Cutie Pets Pick Berries will not cure your fever for muscular wildlife, but it will give players a fun little diversion for a little while and some fun Miiverse stamps to use. Beyond that, the simple berry-matching game doesn't seem like much of a reason to keep playing, and feels better suited as a mobile game you'd play while messing around on the bus. Maybe with a few more gameplay quirks or some use of its visual theme it could have been more interesting, but as it is there's not much to keep players there - it's fun and plays well, but doesn't offer much.
[T]he visuals may look a little plain, but that's just to make it easier for the player to assess what's rushing toward them. Race the Sun is a futile flight against a falling sun, but with all of its little extras, different tracks and a sense of speed you can almost feel, it's flight we willingly keep taking on.
All of its various elements just click together well, creating a solid game that will be hard to put down as you struggle your way to the deepest recesses of Isaac's basement.