Stephen Tailby
- Burnout 3: Takedown
- Sonic The Hedgehog 2
- Portal 2
Stephen Tailby's Reviews
I'm not quite finished with 007 First Light just yet, but overall I'd say it's exactly what I was hoping for. The characterisation of this young Bond and his associates is really strong, and the globetrotting story lets you explore some great locations. It really shines in its sandbox missions, but shootouts have their moments too, and the whole thing weaves together really quite nicely. I'm really interested to see how the final few missions shake out, but beyond some technical quibbles and uncertainty on the driving, I'm pretty happy with IOI's new vision for James Bond.
In some ways, Bubsy 4D is the best the series has ever been; the bobcat's wide range of abilities affords him a huge amount of freedom to move through levels with style. However, a fairly narrow focus on movement means other aspects suffer; enemies may as well not be there, and stages are static and sparsely furnished. The result is a good 3D platforming character stuck in a pretty bland 3D platformer.
Saros is a brilliant third-person shooter that takes what worked in Returnal and streamlines it for an even smoother game without diluting the fun. The core gameplay is the star attraction; complex yet intuitive, and a perfectly judged challenge that's so satisfying to overcome. With compelling permanent progression, flexible ways to modify your experience, and an intriguing story to follow, this is another step towards Housemarque's planetary takeover.
Like Survivors, Vampire Crawlers has a wealth of things to unlock along with permanent upgrades to give you a boost. Early on, things can feel a bit limited, but after putting in a couple of hours, you'll start to see far more, like whole new features in the hub, and new rewards waiting in each stage.
Pragmata knows its strengths and leans into those hard, and the result is a cracking action game that just feels brilliant to play. One could argue it could do with a little more variety throughout its campaign, but the game's unique hack-and-shoot combat is so fun and so satisfying to pull off that you won't mind doing it over and over again. A refreshingly straightforward structure and charming dual leads round things out, but it's the inventive and tactile action where it truly sings.
Screamer is a bold and exciting arcade racing game that stands out from the pack. It takes some big swings, and most of them have worked out, save for a story that maybe outstays its welcome. The racing itself is unique and challenging, and once you have a handle on all its systems, it's very rewarding to master. With its stylish presentation on top, this is one racer very much in its own lane.
Quote not yet available
God of War: Sons of Sparta is a fun spin-off that takes a series we all know and love and places it somewhere entirely different. It's a mostly successful experiment; the Metroidvania structure works well with the franchise's mechanics, and it looks and sounds the part. However, it takes too long to really come into its own, leaving the early parts of the game feeling a bit lacking compared to the richer experience found later on. If you have the patience to see it through, and can overlook some rough edges here and there, this is a worthwhile adventure for fans that delves into Kratos' history in a way we haven't seen before.
Cairn is a great climbing simulator, one that presents you with an entire mountain and complete freedom to traverse it as you please. Some light survival mechanics apply just enough pressure to push you forward, and the purposely slow pace encourages careful climbing and proper planning. Aava's expedition is simultaneously meditative and fraught with danger, with death just one slip away at all times. While we have some small reservations about the story, and the frame rate struggles to measure up to Mount Kami, those looking for a challenging, satisfying journey will find Cairn a unique adventure to conquer.
While it lasts, this is quite easily the most strikingly unique and visually interesting skating game you can play, and we can't help but respect its relentless effort to go against the grain.
That's pretty much it; a simple, arcadey rally racer with fun stages, recognisable cars, and a great aesthetic. Hopefully the iffy default handling doesn't deter people, because there's plenty of fun to be had once you find the right balance.
Quote not yet available
SpongeBob SquarePants: Titans of the Tide isn't going to blow anyone away, but it's a perfectly decent 3D platformer that mostly captures the energy of the show. Swapping between SpongeBob and Patrick is a neat mechanic that's used very well throughout, and levels are big and varied as you explore Bikini Bottom and talk to its populace, all of whom are voiced by the proper cast. It definitely has some rough edges and some soft writing, and it won't win over any SpongeBob detractors, but it's a good all-ages game for both kids and longtime fans.
Following up on the brilliant Tetris Effect was no easy feat, but Enhance has done it with Lumines Arise. At its core is an excellent puzzle game with lots of depth, and mechanics that gel perfectly with the emphasis on music and spectacular visuals. It's jam-packed with fun features that provide so many different ways to play, including series-best multiplayer and a great range of challenge modes. There are some very minor gripes if we're being really picky, but fans can rest assured that this is the big, flashy comeback Lumines deserves.
Much like the remasters before it, Once Upon a Katamari is a great reminder that there's still nothing quite like this series, and it feels as fresh today as it did with Keita Takahashi's original over two decades ago.
Much like Vampire Survivors, it's extremely compelling; time will slip away without you realising it. The gradual sense of progress is well judged, and there's just enough to keep track of, between unlocking characters and stages and totting up persistent upgrades, to hold your attention.
PowerWash Simulator 2 isn't reinventing the wheel; it's an overhaul of the original that improves just about every aspect. It won't win over any sceptics, but if you loved the serene, zen-like satisfaction of hosing down houses, this is a no-brainer.
Ninja Gaiden 4 is a rock solid action game that delivers on what's most important - the combat. While some of the surrounding aspects are a little less successful, such as repeated environments and a forgettable story, the intense battles and myriad challenges are where the game shines, whether playing as Yakumo or Ryu. It doesn't hit every mark, but the simplistic structure, emphasis on technical combat, and even the cheesy performances combine for an action game that feels like it's from a bygone era, in the best way possible.
It's designed in such a way that you're constantly given reasons to keep playing, and runs are short enough that it's easy to excuse "just one more". The game is so cleverly done and so moreish to play that fans of roguelites and quick-fire arcade fun simply have to check it out.
Dreams of Another is quite dream-like in some ways; the way scenes intersperse and the surreal sights and sounds put us in that headspace. However, also like dreams, the game probably does have some sort of meaning at its core, but you're likely to forget it before long.