S. Masood Kazemi
Moonscars is a good debut by Black Mermaid with some unique ideas and missed potential. The gameplay is fun and engaging but some mechanics feel a little unbalanced and in some cases can even forget about them and still finish the game. The story is well written, especially the dialogues but the lore and character building lacks enough depth to feel close to them. Overall the story and art style of the game is forgettable and this made the sound editing and music of the game lose their power and therefore feel shallow.
Sunday Gold is a pretty decent turned-based action RPG with an acceptable story that carries the player until the end but there is so much lost potential in it as well. The art of Sunday Gold on the other hand fits its world perfectly and we can see the first legacy of Disco Elysium art style in this game. The gameplay of Sunday Gold is pretty straightforward and fun, something we don't see much these days. I wished they made or used better music for the game, but it wouldn't be right to not point out the fantastic job the sound editor of this game did.
Potion Permit may not be the best life simulation or harvesting game you would play, but experiencing it shouldn't be empty of pleasure. Since you play as a Chemist rather than a farmer, this change itself promises unique things that the game provides most of them. While the story itself is well-written and simple, the characterization could have been much better. Even though the gameplay gets to the required pace a little late, once it does it becomes addictive rather quickly. The art style and music of the game have created good chemistry with the overall tone of the game.