Claire Jackson


5 games reviewed
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Feb 22, 2024

Rebirth is sure to be a more divisive and debated game than Remake was. But in this deep sea of an RPG, I was thrilled by the action and the tactics, brought to emotional highs and lows through its characters, and found myself with an even greater love of FF7, the original and this return, than I thought was possible.

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Unscored - Starfield
Sep 28, 2023

In Starfield, many might see a time-tested, signature charm. Others might see a time-worn, laborious monotony. These are fair perspectives. A game this large is hard to distill into one set of strengths or one set of weaknesses. As in other Bethesda games before it, you’ll likely have to make your own fun here, but in giving us not just a swath of post-apocalyptic terrain or a fantasy realm but an entire galaxy to explore this time, Starfield makes all the flaws and shortcomings of its patchwork world all the more glaring.

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Unscored - Forspoken
Jan 30, 2023

Forspoken deserves better than what shipped on January 24. The strength of its story and protagonist do outpace its many problems, but much like Frey’s early struggles in seeing her own greatness, it’s clouded by unfortunate circumstances.

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Dec 20, 2022

Despite its room for growth, I can’t recall the last time I was genuinely this excited to sit down for multiple rounds of a first-person shooter. As an endless story generator that spins up scenarios of randomized action and survival, few multiplayer games have come close to capturing my time and attention as thoroughly as Warzone 2.0’s DMZ has.

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Sadly, the end result of Crisis Core is an overcomplication of the story established in Final Fantasy VII, filled with various details that just amount to more history lessons and homework to be able to make sense of everything. Its undying antagonists and plot points that refuse to be resolved (Genesis’ fate is uncertain in the end) weaken the role of death. When we consider that so much of what made Final Fantasy VII impactful was the irreversible death of an important character, it’s hard to walk away from Crisis Core with the impression that anything is meaningful or at risk of loss in this world.

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