Bailey Seemangal
Wandering Sword is a bit of a mixed bag that uses its brilliant presentation and vast player freedom to partially offset its dull storytelling, the lacking script translation, and dialogue structuring. Unfortunately, the pros weren’t enough to really stick the landing, as I had to force myself to get through a fair bit of the experience. The intrigue this cast and narrative carry doesn’t manage to reach anything meaningfully gripping or memorable, and that made much of this title an unfortunate slog. Still, it can be an addictive and enjoyable time for those who become compelled by its systems.
The Legend of Nayuta: Boundless Trails is a masterful spinoff boasting its own distinct identity, with an addictive gameplay loop enhanced by several excellently woven upgrade and replayability systems, as well as a finely crafted narrative and loveable cast that works well thanks to the relatively compact scale of it all. The stellar voice work and, as in typical Falcom fare, the sublime soundtrack also serve to make this adventure a must-play no matter one’s history with the developer’s lineup. This spiritual successor of sorts to Zwei is such a considerate blast from the past that I want to see more of in Falcom’s future.
Anonymous;Code takes some understanding of the Science Adventure series to wholly appreciate, but its world-building is what I would regard as some of the series’ best. It acts as a culmination of ideas seen throughout numerous titles, creating an unconventional experience that is extremely rewarding. Despite a few stumbles found in the cast and the ending needing a bit more time to be fully realized, what’s here is an immaculate story with brilliant pacing that makes every scene and interaction meaningful and necessary. The fantastic English dub and presentation only serve to help matters. I have no idea where the Science Adventure series will go from here, but after seeing the sheer love and ambition poured into Anonymous;Code, I’m more confident in this series than I’ve ever been.
Monochrome Mobius: Rights and Wrongs Forgotten is mostly the same on PlayStation 5 as on PC, except in a better launch state. If you’ve already played the game on PC, you have practically no reason to get this version unless you’re a diehard fan. On the other hand, newcomers to this entry don’t have anything significant to worry about.
Final Fantasy XVI is an action JRPG polished to an iridescent sheen. Its well-designed combat system and enemies, outstanding character writing and worldbuilding, and consistently stellar side content make it a standout entry in this legendary franchise. Even when accounting for the weak villains and a lukewarm conclusion, this was a journey that truly gripped me from beginning to end. This is a must-play game of the year and a Final Fantasy adventure you won't forget.
Labyrinth of Galleria The Moon Society is an addictive dungeon-crawling RPG that fans of the genre will undoubtedly sink dozens upon dozens of hours into. Its involved yet approachable gameplay systems, meaningful sense of consequence, and cathartic breakthroughs of progress make it a joy to spend time learning. Even amidst some area design choices I perceived as stumbles, unnecessarily drawn-out tutorials, and bland environments, this was a journey I’m glad I stuck out to its end.