Top Critic Average
Silent Hill by way of Japanese horror, Re:Turn makes a more than decent attempt at inciting fear in the player. It might be handled in a way that comes across a little hammy at times, but the fantastic atmosphere incited by the visual and sound design more than make up for this. Sprinkle in some excellent puzzles and an engrossing story and you've got one hell of a reason to turn up those headphones and turn down those lights.
The bizarre combination of genres and gameplay elements was enough to pique my interest, but it delivered far more than I expected. Most of the puzzles are a lot of fun and highly diversified. The wonderfully interwoven storylines kept me captivated through to the end.
Re:Turn – One Way Trip is filled with unexpected twists and turns, satisfying jumpscares, an eerie atmosphere and a well-written story. There are some moments of awkward dialogue, but it does very little to take away from the story. Discovering what happened to the old passengers of the train and how their experiences effect the characters is good fun. It’s also terrifying, and the perfect title to pick up this Halloween. Heck, it’s perfect for any time really. Just be sure to play with headphones on and the lights off to get the full effect of the scares.
Re:Turn - One Way Trip is enjoyable most of the time. It has a strong presentation and enjoyable puzzles, even if the game world's a bit too small for its own good and there are a few issues here and there.
This is a fun little game for fans of horror, puzzle, or visual novels. It takes the best parts of these genres and makes them into a smooth experience, filled with creepy music, lovely pixel art, and engaging puzzles.
Re:Turn – One Way Trip isn't a terribly long or frightening excursion, but those seeking a good puzzle adventure with an emotionally-rich story and a take-charge female protagonist will be happy they bought the ticket.
Re:Turn: One Way Trip is a standout indie horror adventure that absolutely understands atmosphere and pacing. The narrative gets a bit flimsy in some areas due to a lacking supporting cast, but it ends up nailing important gameplay systems that will make you swear to never ever aboard a ghost train in your life.
If I had to give this a score, this would be it. What I was able to play of Re:Turn - One Way Trip was enjoyable. While I never was really afraid or scared, there was a small uneasiness when I thought more on events. It shows a lot of potential and everything works well together to make a nice impression. Just in time for spook season.
The occasional tedious puzzle and slow movement speed are frustrating at times but never really felt like they fully broke the experience for me. It's not perfect nor is it what I would call great, but the things it excels at lift it slightly higher than your average 2D horror game. Just not much higher.
Re:Turn never really gets anywhere close to feeling conclusive. Rather than making its story into a proper “hill,” where there are both ups and downs, this game’s story is more akin to an endless upward slope; you want to know what’s on the other side, but climbing for so long with no end in sight is also tiresome.
Re:Turn – One Way Trip isn’t going to keep you up at night and the small game world undermines the game’s better ideas because of the amount of backtracking and filler. That being said, the story has an interesting arc (despite it being overtly foreshadowed) which will keep you entertained for an evening with creepy but not quite scary content.
Re:Turn really needs to decide whether it wants to be a game or a book. It may have some nice ideas and is certainly easy on the eye, but it's sorely lacking in execution.